public void TestGiven() { Defender = HeroSystemCharacterRepository.GetInstance().Characters["Default Character"]; Attacker = HeroSystemCharacterRepository.GetInstance().LoadBaseCharacter(); Attacker.STR.MaxValue = 15; Dice.Dice.RandomnessState = RandomnessState.average; }
public void TestGiven() { Defender = HeroSystemCharacterRepository.GetInstance().Characters["Default Character"]; Attacker = HeroSystemCharacterRepository.GetInstance().LoadBaseCharacter(); }