public void CreateHenHouse(int numberOfHens) { for (int i = 0; i < numberOfHens; i++) { Hens.Add(new Hen()); // Nyar upp en höna och lägger till den i listan hönor. } }
public HenHouse(int numberOfHens) { for (int i = 0; i < numberOfHens; i++) { Hens.Add(new Hen()); } }
public List<Gift> PresentsFromTrueLoveByDay(byte dayOfChristmas) { var gifts = new List<Gift>(); if (dayOfChristmas > 12) { throw new GreedyException(); } if (dayOfChristmas == 12) { var drummers = new Drummers { Quantity = 12, Drumming = true }; gifts.Add(drummers); } if (dayOfChristmas >= 11) { var pipers = new Pipers { Quantity = 11, Piping = true }; gifts.Add(pipers); } if (dayOfChristmas >= 10) { var lords = new Lords { Quantity = 10, Leaping = false, ALeaping = true }; gifts.Add(lords); } if (dayOfChristmas >= 9) { var ladies = new Ladies { Quantity = 9, Status = Action.Dancing }; gifts.Add(ladies); } if (dayOfChristmas >= 8) { var maids = new Maids { Quantity = 8, Milking = false, AMilking = true }; gifts.Add(maids); } if (dayOfChristmas >= 7) { var swans = new Swans { Quantity = 7, Swimming = false, ASwimming = true }; gifts.Add(swans); } if (dayOfChristmas >= 6) { var geese = new Geese { Quantity = 6, Laying = false, ALaying = true }; gifts.Add(geese); } if (dayOfChristmas >= 5) { var rings = new Rings { Quantity = 5, Type = Metal.GoOld }; gifts.Add(rings); } if (dayOfChristmas >= 4) { var birds = new Birds { Quantity = 4, Calling = true }; gifts.Add(birds); } if (dayOfChristmas >= 3) { var hens = new Hens { Quantity = 3, CountryOfOrigin = "fr-FR" }; gifts.Add(hens); } if (dayOfChristmas >= 2) { var doves = new Doves { Quantity = 2, Type = DoveType.Turtle }; gifts.Add(doves); } if (dayOfChristmas >= 1) { var partridge = new Partridge { Quantity = 1, Location = Trees.Pair }; gifts.Add(partridge); } return gifts; }