void Start() { if (Instance == null) { DontDestroyOnLoad(gameObject); CurrentGpsPosition = new Helper.LocationData(); Instance = this; circle = null; } // player = new Helper.Player("Lukas", "1234567", 1); }
static Config() { DebugGpsPosition = new Helper.LocationData(); DebugGpsPosition.Latitude = 48.05080f; DebugGpsPosition.Longitude = 8.20834f; DebugGpsPosition.Altitude = 800; DebugGpsPosition.HorizontalAccuracy = 10; DebugGpsPosition.VerticalAccuracy = 10; DebugGpsPosition.Timestamp = 5; DebugGpsPosition.Status = "Debugging"; DebugGpsPosition.HeadingDirection = 0; MaxCameraOffset = new Vector3(1f, 1f, 0.5f); #if UNITY_EDITOR UseDebugGpsPosition = true; TimeToGoodGpsFix = 1; Debug.Log("Using debug position."); #elif UNITY_ANDROID UseDebugGpsPosition = false; TimeToGoodGpsFix = 10; #endif }