// Use this for initialization void Start() { this.Shutter = GameObject.Find("Shutter"); ShutterAnim = Shutter.GetComponent <Animator>(); this.getHelpOn = GameObject.FindGameObjectWithTag("HelpOn"); this.HelpON = getHelpOn.GetComponent <HelpON>(); }
//public AudioClip ChoiceSE; //AudioSource Aud; // Use this for initialization void Start() { this.Shutter = GameObject.Find("Shutter"); ShutterAnim = Shutter.GetComponent <Animator>(); this.getHelpOn = GameObject.FindGameObjectWithTag("HelpOn"); this.HelpON = getHelpOn.GetComponent <HelpON>(); this.TitleStop = GameObject.Find("TitleAudio").GetComponent <TitleAudio>(); //this.Aud = GetComponent<AudioSource>(); this.AudShutter = GetComponent <AudioSource>(); }