public static CCScene Scene() { CCScene scene = new CCScene(); Hello3D layer = new Hello3D(); scene.addChild(layer); return(scene); }
public override void applicationDidFinishLaunching() { resetResolution(Screen.width, Screen.height, Screen.fullScreen); _view.setFrame(_window.bounds); CCDirector.Reset(); _director = CCDirector.sharedDirector; _director.displayError = true; _director.displayStats = true; _director.displayLink = this; _director.animationInterval = 1.0f / 60; _director.view = _view; _window.rootViewController = _director; camera3d.transform.position = Camera.main.transform.position; // _director.presentScene(HelloWorldLayer.Scene ()); // _director.presentScene(HelloEvents.Scene ()); // _director.presentScene(HelloMouseEvent.Scene ()); // _director.presentScene(HelloKeyboardEvent.Scene ()); // _director.presentScene(HelloNSNotification.Scene ()); // _director.presentScene(HelloFlash.Scene ()); _director.presentScene(Hello3D.Scene()); }