예제 #1
0
    public void DemageHealth(int Hitpoints)
    {
        PlayerHealth -= Hitpoints;
        myhealthText.SetHealthText(PlayerHealth);

        if (PlayerHealth <= 0)
        {
            isAlive = false;
        }
    }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     myRigidbody2d = GetComponent <Rigidbody2D>();
     myAnimator    = GetComponent <Animator>();
     myhealthText  = FindObjectOfType <HealthText>();
     if (myhealthText)
     {
         myhealthText.SetHealthText(PlayerHealth);
     }
     StartingSpeed = PlayerSpeed;
 }
예제 #3
0
 void Start()
 {
     scoreText.SetScoreText(score.ToString());
     healthText.SetHealthText(health.ToString());
 }