예제 #1
0
        private void RenderHealth()
        {
            // Render Health
            var offset = 1.0f;

            for (var i = 0; i < Health; i++)
            {
                var hp = HealthPointFactory.CreateNew((i * HealthPoint.Width) + offset, 20);
                HealthList.Add(hp);
            }
        }
예제 #2
0
 // Use this for initialization
 public void Start()
 {
     base.Start();
     damage = damageDealt;
     health = playerHealth;
     healthList = GameObject.FindGameObjectWithTag("HealthBar").GetComponent<HealthList>();
     //            checkHealth();
 }