private static void DrawScreen() { //lock (ScreenManager.LockSection) //{ TitleLabel.draw(); BorderLine.draw(); ScoreLabel.draw(); NoRoomLabel.draw(); ExperienceLabel.draw(); GameLevelLabel.draw(); HealthLevelLabel.draw(); //Second Column HealthPotionLabel.draw(); RoomLabel.draw(); TotalGoldLabel.draw(); TotalSilverLabel.draw(); WeaponLabel.draw(); ArmourLabel.draw(); DrawLogo(); //} }
//HealthLabel public static void UpdateHealthLevel(int val) { HealthLevelLabelVal = val; HealthLevelLabel.textItem = HealthLevelLabelStr + HealthLevelLabelVal + "%"; HealthLevelLabel.draw(); }