public void OnGoBattleResponse() { //facade.EnableScripts(); //facade.CreateSyncGO(); uIManager.PushPanel(UIPanelType.HealthBar); HealthBarPanel panel = uIManager.PeekStack() as HealthBarPanel; GameFacade.Instance.SetHealthBarPanel(panel); }
public void SetHealthBarPanel(HealthBarPanel panel) { playerManager.SetHealthBarPanel(panel); playerManager.SetHealthBarPanelName(); }
public void SetHealthBarPanel(HealthBarPanel panel) { healthBarPanel = panel; }