public virtual void createMinion (Assets.Scripts.Engine.Minions.Minion minion) { this.minion = minion; minion.tag = this; minionObject = (GameObject)GameObject.Instantiate(childStaticMinionObject); minionObject.name = "m_" + minion.instanceId; healthBar = minionObject.transform.FindChild("HealthBar").gameObject.GetComponent<HealthBarDrawer>(); if (healthBar != null) { healthBar.health = (int) minion.stats.health; healthBar.maxHealth = (int) minion.stats.healthTotal; } animations = (Animation[]) minionObject.GetComponentsInChildren<Animation>(); foreach (Animation animation in animations) if(animation["walk"] != null) animation["walk"].speed = minion.stats.baseMovementSpeed * walkAnimationSpeedMultiplier(); rangeProjector = (Projector)GameObject.Instantiate(childStaticRangeProjector); rangeProjector.transform.parent = minionObject.transform; rangeProjector.transform.localPosition = new Vector3(0, 0.2f, 0); rangeProjector.orthographicSize = 0.2f; rangeProjector.enabled = false; soundPlayer = minionObject.AddComponent<AudioSource>(); soundPlayer.volume = 2; soundPlayer.rolloffMode = AudioRolloffMode.Linear; if (spawnSound == null) spawnSound = Resources.Load<AudioClip>("Sound/minion_spawn"); soundPlayer.clip = spawnSound; soundPlayer.Play(); }
public virtual void createMinion(Assets.Scripts.Engine.Minions.Minion minion) { this.minion = minion; minion.tag = this; minionObject = (GameObject)GameObject.Instantiate(childStaticMinionObject); minionObject.name = "m_" + minion.instanceId; healthBar = minionObject.transform.FindChild("HealthBar").gameObject.GetComponent <HealthBarDrawer>(); if (healthBar != null) { healthBar.health = (int)minion.stats.health; healthBar.maxHealth = (int)minion.stats.healthTotal; } animations = (Animation[])minionObject.GetComponentsInChildren <Animation>(); foreach (Animation animation in animations) { if (animation["walk"] != null) { animation["walk"].speed = minion.stats.baseMovementSpeed * walkAnimationSpeedMultiplier(); } } rangeProjector = (Projector)GameObject.Instantiate(childStaticRangeProjector); rangeProjector.transform.parent = minionObject.transform; rangeProjector.transform.localPosition = new Vector3(0, 0.2f, 0); rangeProjector.orthographicSize = 0.2f; rangeProjector.enabled = false; soundPlayer = minionObject.AddComponent <AudioSource>(); soundPlayer.volume = 2; soundPlayer.rolloffMode = AudioRolloffMode.Linear; if (spawnSound == null) { spawnSound = Resources.Load <AudioClip>("Sound/minion_spawn"); } soundPlayer.clip = spawnSound; soundPlayer.Play(); }