public void DragHeadphones() { Headphones.transform.position = Input.mousePosition; HeadphonesTekst.SetActive(true); if (!Song.isPlaying && !Songplayed) { Songplayed = true; Song.Play(); } }
public void DropHeadphones() { float Distance = Vector3.Distance(Headphones.transform.position, HeadphonesB.transform.position); if (Distance < 50) { Headphones.transform.position = HeadphonesB.transform.position; HeadphonesCorrect = true; } else { Headphones.transform.position = HeadphonesInitialPos; } HeadphonesTekst.SetActive(false); }
private void Start() { BookInitialPos = Book.transform.position; WatchInitialPos = Watch.transform.position; SweaterInitialPos = Sweater.transform.position; HeadphonesInitialPos = Headphones.transform.position; PictureInitialPos = Picture.transform.position; TrainTickInitialPos = TrainTick.transform.position; continueButton.SetActive(false); BookTekst.SetActive(false); SweaterTekst.SetActive(false); HeadphonesTekst.SetActive(false); WatchTekst.SetActive(false); PictureTekst.SetActive(false); TrainTickTekst.SetActive(false); }