예제 #1
0
    private async void BuildAndProcessHeaderSyncBatches(
        Context ctx,
        BlockTree blockTree,
        BlockTree syncedBlockTree,
        IBeaconPivot pivot,
        long bestPointer,
        long endLowestBeaconHeader)
    {
        ctx.BeaconSync.ShouldBeInBeaconHeaders().Should().BeTrue();
        blockTree.BestKnownNumber.Should().Be(bestPointer);
        BlockHeader?startBestHeader = syncedBlockTree.FindHeader(bestPointer, BlockTreeLookupOptions.None);

        blockTree.BestSuggestedHeader.Should().BeEquivalentTo(startBestHeader);
        blockTree.LowestInsertedBeaconHeader.Should().BeEquivalentTo(syncedBlockTree.FindHeader(pivot.PivotNumber, BlockTreeLookupOptions.None));

        BuildHeadersSyncBatches(ctx, blockTree, syncedBlockTree, pivot, endLowestBeaconHeader);

        HeadersSyncBatch result = await ctx.Feed.PrepareRequest();

        result.Should().BeNull();
        // check headers are inserted into block tree during sync
        blockTree.FindHeader(pivot.PivotNumber - 1, BlockTreeLookupOptions.TotalDifficultyNotNeeded).Should().NotBeNull();
        blockTree.LowestInsertedBeaconHeader?.Hash.Should().BeEquivalentTo(syncedBlockTree.FindHeader(endLowestBeaconHeader, BlockTreeLookupOptions.None)?.Hash);
        blockTree.BestKnownNumber.Should().Be(bestPointer);
        blockTree.BestSuggestedHeader.Should().BeEquivalentTo(startBestHeader);
        ctx.Feed.CurrentState.Should().Be(SyncFeedState.Dormant);
        ctx.BeaconSync.ShouldBeInBeaconHeaders().Should().BeFalse();
    }
예제 #2
0
    private async void BuildHeadersSyncBatches(
        Context ctx,
        BlockTree blockTree,
        BlockTree syncedBlockTree,
        IBeaconPivot pivot,
        long endLowestBeaconHeader)
    {
        ctx.Feed.InitializeFeed();
        long lowestHeaderNumber = pivot.PivotNumber;

        while (lowestHeaderNumber > endLowestBeaconHeader)
        {
            HeadersSyncBatch batch = await ctx.Feed.PrepareRequest();

            batch.Should().NotBeNull();
            BuildHeadersSyncBatchResponse(batch, syncedBlockTree);
            ctx.Feed.HandleResponse(batch);
            lowestHeaderNumber = lowestHeaderNumber - batch.RequestSize < endLowestBeaconHeader
                ? endLowestBeaconHeader
                : lowestHeaderNumber - batch.RequestSize;

            BlockHeader?lowestHeader = syncedBlockTree.FindHeader(lowestHeaderNumber, BlockTreeLookupOptions.None);
            blockTree.LowestInsertedBeaconHeader?.Hash.Should().BeEquivalentTo(lowestHeader?.Hash);
        }
    }
예제 #3
0
    public async Task Feed_able_to_connect_to_existing_chain_through_block_hash()
    {
        BlockTree syncedBlockTree = Build.A.BlockTree().OfChainLength(600).TestObject;
        Block     genesisBlock    = syncedBlockTree.FindBlock(syncedBlockTree.GenesisHash, BlockTreeLookupOptions.None) !;
        BlockTree blockTree       = Build.A.BlockTree().TestObject;

        blockTree.SuggestBlock(genesisBlock);
        Block?firstBlock = syncedBlockTree.FindBlock(1, BlockTreeLookupOptions.None);

        blockTree.SuggestBlock(firstBlock);
        BlockHeader? pivotHeader = syncedBlockTree.FindHeader(500, BlockTreeLookupOptions.None);
        IBeaconPivot pivot       = PreparePivot(500, new SyncConfig(), blockTree, pivotHeader);
        Context      ctx         = new (blockTree, new SyncConfig(), pivot);
        // fork in chain
        Block parent = firstBlock;

        for (int i = 0; i < 5; i++)
        {
            Block block = Build.A.Block.WithParent(parent).WithNonce(1).TestObject;
            blockTree.SuggestBlock(block);
            parent = block;
        }

        ctx.BeaconSync.ShouldBeInBeaconHeaders().Should().BeTrue();
        blockTree.BestKnownNumber.Should().Be(6);
        BuildHeadersSyncBatches(ctx, blockTree, syncedBlockTree, pivot, 2);
        HeadersSyncBatch result = await ctx.Feed.PrepareRequest();

        result.Should().BeNull();
        blockTree.BestKnownNumber.Should().Be(6);
        ctx.Feed.CurrentState.Should().Be(SyncFeedState.Dormant);
        ctx.BeaconSync.ShouldBeInBeaconHeaders().Should().BeFalse();
    }