private static GameObject makeHeader(HeaderNavigationController self) { CreateModButton(self, out MPButton button, out TMPro.TextMeshProUGUI text, out GameObject root); button.name = "Button, Custom"; RemoveOldStuff(button); root.name = "SettingsSubPanel, Mods"; var Header = new HeaderNavigationController.Header { headerButton = button, headerName = "Button, Custom", headerRoot = root, tmpHeaderText = text }; var list = self.headers.ToList(); list.Add(Header); self.headers = list.ToArray(); return(root); }
private static GameObject makeHeader(HeaderNavigationController self) { instanciate(self, out MPButton button, out TMPro.TextMeshProUGUI text, out GameObject root); button.name = "Button, custom"; removoldbutton(button); nameconfigcatagory(text); root.name = "SettingsSubPanel, Mods"; var Header = new HeaderNavigationController.Header { headerButton = button, headerName = "Button, custom", headerRoot = root, tmpHeaderText = text }; var list = self.headers.ToList(); list.Add(Header); self.headers = list.ToArray(); return(root); }