private void SetHeadFrameRedDot() { var redDot = _frameTog.Find("Red").gameObject; var isShow = _model.IsShowHeadFrameRedDot(); redDot.SetActive(isShow); }
private void SetHeadRedDot() { var redDot = _changeBtn.transform.Find("Red").gameObject; var isShow = _headModel.IsShowHeadFrameRedDot(); redDot.SetActive(isShow); }