private void Awake() { GasContainer = GetComponent <GasContainer>(); networkTab = GetComponent <HasNetworkTab>(); registerObject = GetComponent <RegisterObject>(); objectBehaviour = GetComponent <ObjectBehaviour>(); }
void Awake() { objectBehaviour = GetComponent <ObjectBehaviour>(); securable = GetComponent <WrenchSecurable>(); netTab = GetComponent <HasNetworkTab>(); spriteHandler = transform.GetChild(0).GetComponent <SpriteHandler>(); securable.OnAnchoredChange.AddListener(OnAnchoredChange); }
private void Awake() { if (!registerTile) { registerTile = GetComponent <RegisterTile>(); } hasNetworkTab = GetComponent <HasNetworkTab>(); }
private void EnsureInit() { if (container != null) { return; } container = GetComponent <GasContainer>(); networkTab = GetComponent <HasNetworkTab>(); registerTile = GetComponent <RegisterTile>(); objectBehaviour = GetComponent <ObjectBehaviour>(); }
private void Awake() { networkTab = GetComponent <HasNetworkTab>(); foodToBeProcessed = new Queue <GrownFood>(); seedPackets = new List <SeedPacket>(); }
protected override void Awake() { base.Awake(); netTab = GetComponent <HasNetworkTab>(); overlaysSpriteHandler = transform.GetChild(1).GetComponent <SpriteHandler>(); }