public HarvesterData(ItemQuality quality, float level, HarvesterType type, int harvestTime) : base(quality, level) { this.type = type; this.harvestTime = harvestTime; name = type.name(); description = type.description(); volume = type.volume(); itemType = ItemType.HARVESTER; }
public static string description(this HarvesterType type) { switch (type) { case HarvesterType.MECHANICAL: return("Дроид-Харвестер на\nмеханической основе"); case HarvesterType.PLASMATIC: return("Дроид-Харвестер на\nплазматической основе"); case HarvesterType.GENERATIVE: return("Дроид-Харвестре на\nгенеративной основе"); default: return("Неизвестный тип сборщика"); } }
public static int cost(this HarvesterType type) { switch (type) { case HarvesterType.MECHANICAL: return(100); case HarvesterType.PLASMATIC: return(200); case HarvesterType.GENERATIVE: return(300); default: return(0); } }
public static float volume(this HarvesterType type) { switch (type) { case HarvesterType.MECHANICAL: return(1); case HarvesterType.PLASMATIC: return(1); case HarvesterType.GENERATIVE: return(1); default: return(0); } }
public static string name(this HarvesterType type) { switch (type) { case HarvesterType.MECHANICAL: return("Механический сборщик"); case HarvesterType.PLASMATIC: return("Плазматический сборщик"); case HarvesterType.GENERATIVE: return("Генеративный сборщик"); default: return("Неизвестный тип сборщика"); } }
public static Sprite getHarvesterSprite(HarvesterType type) { switch (type) { case HarvesterType.MECHANICAL: return(harvesters[0]); case HarvesterType.PLASMATIC: return(harvesters[1]); case HarvesterType.GENERATIVE: return(harvesters[2]); default: Debug.Log("Unknown harvester type: " + type); return(null); } }
public static HarvesterData createHarvesterData(HarvesterType type) { ItemQuality quality = randQuality(); float level = randLevel(); float harvestMulty = quality == ItemQuality.UNIQUE? 0.6f: quality == ItemQuality.SUPERIOR? 0.8f: 1; int harvestTime = Mathf.RoundToInt((type.harvestTime() / level) * harvestMulty); HarvesterData data = new HarvesterData(quality, level, type, harvestTime); data.initCommons(calculateCost(data), calculateEnergy(data)); return(data); }
public static HarvesterData createHarvesterData() { HarvesterType type = HarvesterType.MECHANICAL; switch (UnityEngine.Random.Range(0, Enum.GetNames(typeof(HarvesterType)).Length)) { case 0: type = HarvesterType.MECHANICAL; break; case 1: type = HarvesterType.PLASMATIC; break; case 2: type = HarvesterType.GENERATIVE; break; default: Debug.Log("Unmapped value for harvester"); break; } return(createHarvesterData(type)); }