예제 #1
0
파일: HarvestGold.cs 프로젝트: gonzsa04/IA
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester = gameObject.GetComponent <Harvester>();
 }
예제 #2
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester   = gameObject.GetComponent <Harvester>();
     gameManager = RTSGameManager.instance;
 }
예제 #3
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester = gameObject.GetComponent<Harvester>();
 }
예제 #4
0
 public override void OnAwake()
 {
     // cache for quick lookup
     harvester = gameObject.GetComponent<Harvester>();
     gameManager = RTSGameManager.instance;
 }