private void load() { menu = MainMenu.AddMenu("Ryze", "Ryze"); HarrashMenu = menu.AddSubMenu("Harrash", "Harrash"); HarrashMenu.Add("HMANA", new Slider("Min. mana for harrash :", 40, 0, 100)); LaneClearMenu = menu.AddSubMenu("Laneclear", "Laneclear"); LaneClearMenu.Add("LQ", new CheckBox("Use Q")); LaneClearMenu.Add("LW", new CheckBox("Use W")); LaneClearMenu.Add("LE", new CheckBox("Use E")); LaneClearMenu.Add("LR", new CheckBox("Use R")); LaneClearMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100)); DrawMenu = menu.AddSubMenu("Draw", "draw"); DrawMenu.Add("DQ", new CheckBox("Draw Q")); DrawMenu.Add("DW", new CheckBox("Draw W")); DrawMenu.Add("DE", new CheckBox("Draw E")); DrawMenu.Add("DD", new CheckBox("Draw Damage")); JungleclearMenu = menu.AddSubMenu("Jungleclear", "Jungleclear"); JungleclearMenu.Add("JQ", new CheckBox("Use Q")); JungleclearMenu.Add("JW", new CheckBox("Use W")); JungleclearMenu.Add("JE", new CheckBox("Use E")); JungleclearMenu.Add("JR", new CheckBox("Use R")); HumanizerMenu = menu.AddSubMenu("Humanizer", "Humanizer"); HumanizerMenu.Add("Active", new CheckBox("Active")); HumanizerMenu.Add("SliderH", new Slider("Max ticks/s for cast :", 500, 0, 1000)); HumanizerMenu.Add("SliderHM", new Slider("Min ticks/s for cast :", 250, 0, 1000)); }
public static void LoadMenu() { menu = MainMenu.AddMenu("Ryze", "Ryze"); ComboMenu = menu.AddSubMenu("Combo", "combo"); SkinHackMenu = menu.AddSubMenu("SkinHack", "SkinHack"); HarrashMenu = menu.AddSubMenu("Harrash", "Harrash"); HarrashMenu.Add("HMANA", new Slider("Min. mana for harrash :", 40, 0, 100)); LaneClearMenu = menu.AddSubMenu("Laneclear", "Laneclear"); JungleclearMenu = menu.AddSubMenu("Jungleclear", "Jungleclear"); JungleclearMenu.Add("JQ", new CheckBox("Use Q")); JungleclearMenu.Add("JW", new CheckBox("Use W")); JungleclearMenu.Add("JE", new CheckBox("Use E")); JungleclearMenu.Add("JR", new CheckBox("Use R")); LaneClearMenu.Add("LQ", new CheckBox("Use Q")); LaneClearMenu.Add("LW", new CheckBox("Use W")); LaneClearMenu.Add("LE", new CheckBox("Use E")); LaneClearMenu.Add("LR", new CheckBox("Use R")); LaneClearMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100)); DrawMenu = menu.AddSubMenu("Draw", "draw"); HarrashMenu.Add("HQ", new CheckBox("Use Q")); HumanizerMenu = menu.AddSubMenu("Humanizer", "Humanizer"); HumanizerMenu.Add("MinDelay", new Slider("Min Delay For Cast", 150, 0, 400)); HumanizerMenu.Add("MaxDelay", new Slider("Max Delay For Cast", 250, 0, 500)); HumanizerMenu.Add("Humanizer", new CheckBox("Humanizer Active", false)); ComboMenu.Add("CQ", new CheckBox("Use Q")); ComboMenu.Add("CE", new CheckBox("Use E")); ComboMenu.Add("CW", new CheckBox("Use W")); ComboMenu.Add("CR", new CheckBox("Use R")); ComboMenu.Add("CRo", new CheckBox("Use R only on Root")); ComboMenu.Add("BlockAA", new CheckBox("Block AutoAttacks on combo")); ItemsMenu = menu.AddSubMenu("Items Menu", "Items"); // ItemsMenu.Add("TEAR", new CheckBox("Use Tear")); // ItemsMenu.Add("TEARFO", new CheckBox("Use Tear only on fountain")); // ItemsMenu.Add("tearSM", new Slider("Min % Mana to Stack Tear",40,0,100)); // ItemsMenu.AddSeparator(25); ItemsMenu.Add("SERAPH", new CheckBox("Use Serapth")); ItemsMenu.Add("seraphHP", new Slider("Hp% for Serapth", 40, 0, 100)); /* PotionMenu = ItemsMenu.AddSubMenu("PotionsMenu", "Potions Menu"); * PotionMenu.Add("autoPO", new CheckBox("Use AutoPot")); * PotionMenu.Add("UsePotion", new CheckBox("Use Potion")); * PotionMenu.Add("PotionHP", new Slider("Potion HP", 50, 0, 0)); * PotionMenu.Add("UseManaPotion", new CheckBox("Use Potion")); * PotionMenu.Add("ManaPotionHP", new Slider("Mana % ", 50, 0, 0)); * PotionMenu.Add("UseBiscuit", new CheckBox("Use Potion")); * PotionMenu.Add("BiscuitHP", new Slider("Biscuit HP", 50, 0, 0)); * PotionMenu.Add("flask", new CheckBox("Use flask")); * PotionMenu.Add("flaskHP", new Slider("flask HP", 50, 0, 0));*/ DrawMenu.Add("DQ", new CheckBox("Draw Q")); DrawMenu.Add("DW", new CheckBox("Draw W")); DrawMenu.Add("DE", new CheckBox("Draw E")); DrawMenu.Add("DD", new CheckBox("Draw Damage")); miscMenu = menu.AddSubMenu("Misc", "Misc"); miscMenu.Add("WGapCloser", new CheckBox("Use W Gapcloser")); miscMenu.Add("WInterrupt", new CheckBox("Use W Interrupt")); miscMenu.Add("LockTar", new CheckBox("Active focus Selected Target")); var slid = SkinHackMenu.Add(ObjectManager.Player.BaseSkinName, new Slider("Select Ryze skin : ", 0, 0, 8)); Player.SetSkinId(slid.CurrentValue); _SkinVals.Add(ObjectManager.Player, slid); _SkinVals[ObjectManager.Player].OnValueChange += Program_OnValueChange; }