/// <summary> /// Applies any Harmony patches used by this mod. /// </summary> private void ApplyHarmonyPatches() { var harmony = new Harmony(this.ModManifest.UniqueID); //create this mod's Harmony instance //apply all patches HarmonyPatch_UpdateCursorOverPlacedItem.ApplyPatch(harmony); HarmonyPatch_OptimizeMonsterCode.ApplyPatch(harmony); HarmonyPatch_ToggleExtraLoot.ApplyPatch(harmony); }
/// <summary>Applies any Harmony patches used by this mod.</summary> private void ApplyHarmonyPatches() { HarmonyInstance harmony = HarmonyInstance.Create(ModManifest.UniqueID); //create this mod's Harmony instance //apply all patches HarmonyPatch_AddSpawnedMineralsToCollections.ApplyPatch(harmony); HarmonyPatch_UpdateCursorOverPlacedItem.ApplyPatch(harmony); HarmonyPatch_OptimizeMonsterCode.ApplyPatch(harmony); }