예제 #1
0
        public static void ReforgeItem()
        {
            // DISABLE MOUSE HOOKS TO PREVENT LAG
            HardwareListener.UnregisterMouseHooks();

            Coord    cubeFill     = coords["cube_fill"];
            Coord    cubeTransute = coords["cube_transmute"];
            Position cubeLeft     = SwitchPagesLeft;
            Position cubeRight    = SwitchPagesRight;

            InventoryIterator inventory = Player.Player.Inventory.Get1SlotIterator();
            Position          p         = inventory.GetNext();

            HardwareRobot.DoRightClick(p.x, p.y);
            Sleep(0);
            HardwareRobot.DoLeftClick(cubeFill);
            Sleep(0);
            HardwareRobot.DoLeftClick(cubeTransute);
            Sleep(40);
            HardwareRobot.DoLeftClick(cubeRight);
            Sleep(0);
            HardwareRobot.DoLeftClick(cubeLeft);
            Sleep(0);

            HardwareRobot.MovePhysicalCursor(p);

            // RE-ENABLE MOUSE HOOKS
            HardwareListener.RegisterMouseHooks();
        }
예제 #2
0
        private static void RunScript(string script)
        {
            string[] calls = script.Split(';');
            foreach (string call in calls)
            {
                string   command = call.Split(',')[0];
                string[] args    = call.Replace(command + ",", "").Split(',');

                switch (command)
                {
                case "send":
                    SendKeys.SendWait(args[0]);
                    break;

                case "sleep":
                    InternalScripts.Sleep(int.Parse(args[0]));
                    break;

                case "move":
                    HardwareRobot.MovePhysicalCursor(int.Parse(args[0]), int.Parse(args[1]));
                    break;

                case "click":
                    for (int i = int.Parse(args[1]); i > 0; i--)
                    {
                        if (args[0] == "left")
                        {
                            HardwareRobot.DoLeftClick(Cursor.Position.X, Cursor.Position.Y, HardwareRobot.ActionTypes.PHYSICAL);
                        }
                        else
                        {
                            HardwareRobot.DoRightClick(Cursor.Position.X, Cursor.Position.Y, HardwareRobot.ActionTypes.PHYSICAL);
                        }
                    }
                    break;

                case "unreg_mouse_hooks":
                    HardwareListener.UnregisterMouseHooks();
                    break;

                case "reg_mouse_hooks":
                    HardwareListener.RegisterMouseHooks();
                    break;
                }
            }
        }
예제 #3
0
        public static void ClearInv2Space()
        {
            SaveCursor();
            HardwareListener.UnregisterMouseHooks();

            HardwareRobot.DoLeftClick(coords["smith_salvage"]);
            InventoryIterator inventory = Player.Player.Inventory.Get2SlotIterator();

            while (inventory.HasNext)
            {
                Position p = inventory.GetNext();
                HardwareRobot.MovePhysicalCursor(p);
                HardwareRobot.DoLeftClick(p, HardwareRobot.ActionTypes.PHYSICAL);
                SendKeys.SendWait("{ENTER}");
                SendKeys.SendWait("{ENTER}");
            }

            HardwareListener.RegisterMouseHooks();
            RecoverCursor();
        }
예제 #4
0
        public static void DropItems()
        {
            // DISABLE MOUSE HOOKS TO PREVENT LAG
            HardwareListener.UnregisterMouseHooks();

            Coord             Drop      = coords["drop_item"];
            InventoryIterator inventory = Player.Player.Inventory.Get1SlotIterator();

            SendKeys.SendWait("i");
            while (inventory.HasNext)
            {
                Position p = inventory.GetNext();
                HardwareRobot.MovePhysicalCursor(p);
                HardwareRobot.DoLeftDown(p.x, p.y, HardwareRobot.ActionTypes.PHYSICAL);
                HardwareRobot.MovePhysicalCursor(Drop);
                Sleep(-20);
                HardwareRobot.DoLeftUp(Drop.RealX, Drop.RealY, HardwareRobot.ActionTypes.PHYSICAL);
            }
            SendKeys.SendWait("i");

            // RE-ENABLE MOUSE HOOKS
            HardwareListener.RegisterMouseHooks();
        }