/// <summary> /// Load the hardware data and maps existing functions with the hardware /// </summary> public static void InitHardware() { HardwareData hardware = HardwareDataManager.LoadData(); HardwareAction actions = new HardwareAction(hardware); InputDispatcher.RegisterHardware(actions.HardwareCreator()); }
public void HardwareCreatorCostructor() { HardwareData creator = HardwareDataManager.LoadData("{\"PushButton\": {\"type\":\"list\", \"buttons\":[{\"id\": 1},{\"id\": 2}]},\"RotaryEncoder\": [{\"id\": 0,\"hasButton\": true}]}"); Assert.AreEqual(creator.PushButtons.Count, 2); Assert.AreEqual(creator.RotaryEncoders.Count, 1); }
/// <summary> /// Store the hardware configuration into it's file /// </summary> /// <param name="description">the hardware description instance</param> public static void StoreConfiguration(HardwareDescription description) { if (!Directory.Exists(AppContext.BaseDirectory + "Data/Hardware/")) { Directory.CreateDirectory(AppContext.BaseDirectory + "Data/Hardware/"); } JsonSerializer serializer = new JsonSerializer() { Formatting = Formatting.Indented }; using (StreamWriter writer = new StreamWriter(string.Format("{0}/{1}", AppContext.BaseDirectory, HardwareDescriptionFile))) using (JsonWriter jsonWriter = new JsonTextWriter(writer)) { serializer.Serialize(jsonWriter, HardwareDataManager.Serialize(description)); } }
public static void UpdateActionMappingFile() { HardwareDataManager.StoreMapping(InputDataMapping); }