public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); AIHeroClient target; { if (q) { target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (target != null) { Q.CastOnUnit(target); } } if (e) { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (ObjectManager.Player.CountEnemiesInRange(600f) >= 1) { E.StartCharging(); } } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); if (q && !Main._isUlting) { var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (target != null) { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } if (w && !Main._isUlting) { var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Magical); if (target != null) { W.Cast(target); } } if (e && !Main._isUlting) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null) { E.Cast(target); } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); var r = HarassMenu.GetCheckbox("useR") && R.IsReady(); AIHeroClient target; if (w) { target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (ObjectManager.Player.CountEnemiesInRange(300f) >= 1) { W.Cast(); } } if (e) { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (target != null && (target.Distance(ObjectManager.Me) > HarassMenu.Get <MenuSlider>("rangeE").CurrentValue)) { E.CastOnUnit(target); } } if (r) { target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (ObjectManager.Player.CountEnemiesInRange(500f) >= HarassMenu.Get <MenuSlider>("enemiesR").CurrentValue) { R.Cast(); } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (e) { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null) { Chat.Print("Casting E"); E.CastIfHitchanceEquals(target, HitChance.High); } } if (w) { target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Magical); if (ObjectManager.Player.CountEnemiesInRange(325f) >= 1) { W.Cast(); } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); var r = HarassMenu.GetCheckbox("useR") && R.IsReady(); var rc = MiscMenu.GetCheckbox("useRafterQ") && R.IsReady(); AIHeroClient target; if (q) { target = TargetSelector.GetTarget(QMenu.GetSlider("rangeQ"), TargetSelector.DamageType.Magical); if (MiscMenu.GetCheckbox("useDP")) { var location = LinearPrediction(ObjectManager.Player.Position, Q, (AIHeroClient)target); if (target != null && (target.Distance(ObjectManager.Me) > QMenu.GetSlider("minQ")) && !QMenu.GetCheckbox("blq" + target.ChampionName) && !Functions.HasSpellShield(target) && location != DarkPrediction.empt && !DarkPrediction.CollisionChecker(location, ObjectManager.Me.Position, Q)) { Q.Cast(location); } } else { if (target != null && (target.Distance(ObjectManager.Me) > QMenu.GetSlider("minQ")) && !QMenu.GetCheckbox("blq" + target.ChampionName) && !Functions.HasSpellShield(target)) { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } } if (r) { target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (target != null && !Functions.HasSpellShield(target)) { if (ObjectManager.Player.CountEnemiesInRange(500f) > HarassMenu.GetSlider("minR")) { R.Cast(); } } } if (rc) { target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Magical); if (target != null && !Functions.HasSpellShield(target) && target.HasBuff("rocketgrab2")) { R.Cast(); } } if (e) { target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Physical); if (target != null && !Functions.HasSpellShield(target)) { E.Cast(); Orbwalker.ResetAutoAttackTimer(); } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var w2 = HarassMenu.GetCheckbox("useW") && W.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); var nodivesE = HarassMenu.GetCheckbox("nodiveE"); foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(E.Range + 325) && !k.IsDead && !k.IsZombie)) { if (e) { if (Main.WArea != null && Main.WArea.Position.CountEnemiesInRange(200) > 0 && Main.WArea.Position.Distance(ObjectManager.Player.ServerPosition) < E.Range) { E.Cast(Main.WArea.Position); } if (nodivesE && ObjectManager.Player.Distance(target.Position) >= 175) { if (!target.IsUnderEnemyTurret()) { E.Cast(target.Position); Orbwalker.ResetAutoAttackTimer(); Core.DelayAction(() => ObjectManager.Player.IssueOrder(HesaEngine.SDK.Enums.GameObjectOrder.AttackUnit, target), 100); } } if (!nodivesE && ObjectManager.Player.Distance(target.Position) >= 175) { E.Cast(target.Position); Orbwalker.ResetAutoAttackTimer(); Core.DelayAction(() => ObjectManager.Player.IssueOrder(HesaEngine.SDK.Enums.GameObjectOrder.AttackUnit, target), 100); } } } foreach (var target in ObjectManager.Heroes.Enemies.Where(s => s.IsValidTarget(W.Range) && !s.IsDead && !s.IsZombie)) { if (q) { Q.CastIfHitchanceEquals(target, HitChance.Low); } if (w || w2) { if (HarassMenu.GetCheckbox("useW2")) { W.Cast(target.Position); } else { W.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); var r = HarassMenu.GetCheckbox("useR") && R.IsReady(); var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Physical); if (w) { W.CastIfHitchanceEquals(target, HitChance.Medium); } }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (HarassMenu.GetCheckbox("autoE") && mana >= HarassMenu.GetSlider("mana")) { if (E.IsReady() && !Main._isUlting) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null) { E.Cast(target); } } } if (KillstealMenu.GetCheckbox("enable")) { Killsteal.DoKs(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) { Combo.DoCombo(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) { Harass.DoHarass(); } if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) { LaneClear.DoLaneClear(); } //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) { return; } Leveler(); _currentLevel = Player.Level; }
public static void Before_Attack(BeforeAttackEventArgs ArgsTarget) { if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.Combo) && ComboMenu.GetCheckbox("useW")) { W.Cast(); } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.Harass) && HarassMenu.GetCheckbox("useW")) { W.Cast(); } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.LaneClear) && LaneclearMenu.GetCheckbox("useW")) { W.Cast(); } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.JungleClear) && JungleclearMenu.GetCheckbox("useW")) { W.Cast(); } }
private static void Game_OnTick() { var mana = Me.ManaPercent; if (HarassMenu.GetCheckbox("autoE") && ObjectManager.Me.HealthPercent > HarassMenu.GetSlider("minE") && mana >= HarassMenu.GetSlider("mana")) { if (E.IsReady()) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null) { E.CastOnUnit(target); } } } if (KillstealMenu.GetCheckbox("enable")) Killsteal.DoKs(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Combo && mana >= ComboMenu.GetSlider("mana")) Combo.DoCombo(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.Harass && mana >= HarassMenu.GetSlider("mana")) Harass.DoHarass(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LaneClear && mana >= LaneclearMenu.GetSlider("mana")) LaneClear.DoLaneClear(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.JungleClear && mana >= JungleclearMenu.GetSlider("mana")) JungleClear.DoJungleClear(); if (Orb.ActiveMode == Orbwalker.OrbwalkingMode.LastHit && mana >= LasthitMenu.GetSlider("mana")) LastHit.DoLastHit(); //This is a basic fix, due to OnLevelUp being disabled if (_currentLevel == Player.Level) return; Leveler(); _currentLevel = Player.Level; }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); if (q) { var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); var location = LinearPrediction(ObjectManager.Player.Position, Q, (AIHeroClient)target); if (target != null && (target.Distance(ObjectManager.Me) < HarassMenu.GetSlider("maxQ")) && location != DarkPrediction.empt) { Q.Cast(location); } } if (e) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target != null && ObjectManager.Me.HealthPercent > HarassMenu.GetSlider("minE")) { E.CastOnUnit(target); } } }
private static void AfterAttack(AttackableUnit sender, AttackableUnit ArgsTarget) { var ttarget = TargetSelector.GetTarget(385); var rtarget = TargetSelector.GetTarget(385); var tiamattarget = TargetSelector.GetTarget(385); THydra = new Item(3748, 385); RHydra = new Item(3074, 385); Tiamat = new Item(3077, 385); if (!sender.IsMe || ObjectManager.Me.IsDead) { return; } if (ArgsTarget == null || ArgsTarget.IsDead || ArgsTarget.Health <= 0) { return; } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.Combo)) { var target = ArgsTarget as AIHeroClient; if (target != null && !target.IsDead) { if (ComboMenu.GetCheckbox("useQ")) { if (Q.IsReady() && target.Distance(ObjectManager.Me) < 280) { Q.Cast(); Orbwalker.ResetAutoAttackTimer(); } if (!Q.IsReady() && target.Distance(ObjectManager.Me) < 300) { if (THydra.IsOwned() && THydra.IsReady()) { THydra.Cast(ttarget); } if (RHydra.IsOwned() && RHydra.IsReady()) { RHydra.Cast(rtarget); } if (Tiamat.IsOwned() && Tiamat.IsReady()) { Tiamat.Cast(tiamattarget); } } } } } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.Harass)) { var target = ArgsTarget as AIHeroClient; if (target != null && !target.IsDead) { if (HarassMenu.GetCheckbox("useQ")) { if (Q.IsReady() && target.Distance(ObjectManager.Me) < 280) { Q.Cast(); Orbwalker.ResetAutoAttackTimer(); } if (!Q.IsReady() && target.Distance(ObjectManager.Me) < 300) { if (THydra.IsOwned() && THydra.IsReady()) { THydra.Cast(ttarget); } if (RHydra.IsOwned() && RHydra.IsReady()) { RHydra.Cast(rtarget); } if (Tiamat.IsOwned() && Tiamat.IsReady()) { Tiamat.Cast(tiamattarget); } } } } } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.LaneClear)) { var target = ArgsTarget as Obj_AI_Minion; if (target != null && !target.IsDead) { if (LaneclearMenu.GetCheckbox("useQ")) { if (Q.IsReady() && target.Distance(ObjectManager.Me) < 280) { Q.Cast(); Orbwalker.ResetAutoAttackTimer(); } if (!Q.IsReady() && target.Distance(ObjectManager.Me) < 300) { if (THydra.IsOwned() && THydra.IsReady()) { THydra.Cast(ttarget); } if (RHydra.IsOwned() && RHydra.IsReady()) { RHydra.Cast(rtarget); } if (Tiamat.IsOwned() && Tiamat.IsReady()) { Tiamat.Cast(tiamattarget); } } } } } if (Orb.ActiveMode.Equals(Orbwalker.OrbwalkingMode.JungleClear)) { var target = ArgsTarget as Obj_AI_Minion; if (target != null && !target.IsDead) { if (JungleclearMenu.GetCheckbox("useQ")) { if (Q.IsReady() && target.Distance(ObjectManager.Me) < 280) { Q.Cast(); Orbwalker.ResetAutoAttackTimer(); } if (!Q.IsReady() && target.Distance(ObjectManager.Me) < 300) { if (THydra.IsOwned() && THydra.IsReady()) { THydra.Cast(ttarget); } if (RHydra.IsOwned() && RHydra.IsReady()) { RHydra.Cast(rtarget); } if (Tiamat.IsOwned() && Tiamat.IsReady()) { Tiamat.Cast(tiamattarget); } } } } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var eq = HarassMenu.GetCheckbox("useEQ") && E.IsReady() && Q.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); AIHeroClient target = null; if (q) { target = TargetSelector.GetTarget(Q.Range); var qpos = DarkPrediction.CirclerPrediction(Q, (AIHeroClient)target, 1); if (qpos != DarkPrediction.empt && qpos.Distance(ObjectManager.Player) <= Q.Range) { Q.Cast(qpos); } } if (eq) { target = TargetSelector.GetTarget(EQ.Range); if (!Functions.HasSpellShield(target)) { Vector3 Qpos = DarkPrediction.LinearPrediction(ObjectManager.Player.Position, EQ, (AIHeroClient)target); if (Qpos != DarkPrediction.empt && Qpos.Distance(ObjectManager.Player) <= EQ.Range) { if (ObjectManager.Player.Distance(Qpos) <= Q.Range) { Q.Cast(Qpos); Main.DoEQ = true; } else { Qpos = ObjectManager.Player.Position.Extend(Qpos, Q.Range); Q.Cast(Qpos); Main.DoEQ = true; } } } } if (w && !Main.waitW) { target = TargetSelector.GetTarget(W.Range); if (target.IsValidTarget(W.Range)) { var wpos = DarkPrediction.LinearPrediction(ObjectManager.Player.ServerPosition, W, (AIHeroClient)target); if (wpos != DarkPrediction.empt && wpos.Distance(ObjectManager.Player) <= W.Range) { if (W.Instance.ToggleState == 1) // Not holding { var wball = Main.MyBalls.Find(ball => ball.Distance(ObjectManager.Player) < W.Range - 25); // Look for ball var wminion = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, W.Range - 25, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth).FirstOrDefault(); //Look for minion if (wball != null && !wball.IsMoving) { W.Cast(wball); } else if (wminion != null) { W.Cast(wminion); //W.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } else //holding { //W.CastIfHitchanceEquals(target, HitChance.VeryHigh); W.Cast(DarkPrediction.LinearPrediction(ObjectManager.Player.ServerPosition, W, (AIHeroClient)target)); } } } } if (e && !Main.DoEQ) { target = TargetSelector.GetTarget(Eex.Range); if (!Functions.HasSpellShield(target)) { var ePred = Eex.GetPrediction(target); var DPePred = DarkPrediction.LinearPrediction(ObjectManager.Player.Position, Eex, (AIHeroClient)target); if (DPePred != DarkPrediction.empt && DPePred.Distance(ObjectManager.Player) <= Eex.Range) { var playerToCP = ObjectManager.Player.Distance(DPePred); foreach (var eball in Main.MyBalls.Where(ball => ball.Position.Distance(ObjectManager.Player) < E.Range)) { var ballFinalPos = ObjectManager.Player.ServerPosition.Extend(eball.Position, playerToCP); if (ballFinalPos.Distance(DPePred) < 50) { E.Cast(eball.Position); } } } } } }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var eq = HarassMenu.GetCheckbox("useEQ") && E.IsReady() && Q.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(Q.Range) && !k.IsDead && !k.IsZombie)) { if (q) { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); //Chat.Print((Main.MyBalls.Count() + 3) * R.GetDamage(target)/3); } } foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(EQ.Range) && !k.IsDead && !k.IsZombie)) { if (eq && !Functions.HasSpellShield(target)) { var pred = EQ.GetPrediction(target); Vector3 Qpos = pred.CastPosition; if (ObjectManager.Player.Distance(Qpos) <= Q.Range) { Q.Cast(Qpos); Main.DoEQ = true; } else { Qpos = ObjectManager.Player.Position.Extend(Qpos, Q.Range); Q.Cast(Qpos); Main.DoEQ = true; } } //else if (e && !q && !Functions.HasSpellShield(target)) //{ // if (!Main.DoEQ) // { // var ePred = Eex.GetPrediction(target); // if (ePred.Hitchance >= HitChance.VeryHigh) // { // var playerToCP = ObjectManager.Player.Distance(ePred.CastPosition); // foreach (var ball in Main.MyBalls.Where(ball => ObjectManager.Player.Distance(ball.Position) < E.Range)) // { // var ballFinalPos = ObjectManager.Player.ServerPosition.Extend(ball.Position, playerToCP); // if (ballFinalPos.Distance(ePred.CastPosition) < 50) // E.Cast(ball.Position); // } // } // } //} } foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(W.Range) && !k.IsDead && !k.IsZombie)) { if (w) { if (target.IsValidTarget(W.Range) && W.GetPrediction(target).Hitchance == HitChance.VeryHigh) { if (W.Instance.ToggleState == 1) // Not holding { var wball = Main.MyBalls.Find(ball => ball.Distance(ObjectManager.Player) < W.Range - 25); // Look for ball var wminion = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, W.Range - 25, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth).FirstOrDefault(); //Look for minion if (wball != null && !wball.IsMoving) { W.Cast(wball); } else if (wminion != null) { W.Cast(wminion); W.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } else //holding { W.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } } } foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(Eex.Range) && !k.IsDead && !k.IsZombie)) { if (e && !Main.DoEQ && !Functions.HasSpellShield(target)) { var ePred = Eex.GetPrediction(target); if (ePred.Hitchance >= HitChance.Low) { var playerToCP = ObjectManager.Player.Distance(ePred.CastPosition); foreach (var eball in Main.MyBalls.Where(ball => ball.Position.Distance(ObjectManager.Player) < E.Range)) { var ballFinalPos = ObjectManager.Player.ServerPosition.Extend(eball.Position, playerToCP); if (ballFinalPos.Distance(ePred.CastPosition) < 50) { E.Cast(eball.Position); } } } } } }