// Home Tree - Morning events // Bus Activity Block public void BusActivity_listenToUpbeatMusic() { happyCalc.calculateHappinessValueOnMood(listenToUpbeatMusic); }
// Home Tree - Morning events // DayStart Block public void dayStart_WeatherRain() { happyCalc.calculateHappinessValueOnMood(dayStartWeatherRain); }
// Early/Late Day Events // Dad Home public void dadHomeEvent_Lecture() { happyCalc.calculateHappinessValueOnMood(dadHome_Lecture); }
// If player can dress up in the evening public void eveningEvent_CanDressUp() { happyCalc.calculateHappinessValueOnMood(canDressUpEvening); }
// Dream Events public void depressed_Nightmare() { happyCalc.calculateHappinessValueOnMood(depressedNightmare); }