private void RedrawWindow() { int statedCrystalsCount = 0, statedSuppliesCount = Expedition.MIN_SUPPLIES_COUNT; Color redcolor = Color.red, whitecolor = Color.white; GameObject g; if (showingExpedition == null) { //подготовка новой экспедиции expLabel.text = Localization.GetExpeditionName(selectedDestination); bool readyToStart = true; PrepareCrewDropdown(); if (selectedCrew != null) { readyToStart = selectedCrew.atHome; crewButton.SetActive(true); } else { readyToStart = false; crewButton.SetActive(false); } if (!crewDropdown.gameObject.activeSelf) { crewDropdown.gameObject.SetActive(true); crewStableName.enabled = false; } //supplies suppliesSlider.value = statedSuppliesCount; OnSuppliesSliderChanged(statedSuppliesCount); if (preparingMode != true) { suppliesSlider.gameObject.SetActive(true); suppliesStableValue.gameObject.SetActive(false); } //crystals crystalsSlider.value = statedCrystalsCount; OnCrystalsSliderChanged(statedCrystalsCount); if (preparingMode != true) { crystalsSlider.gameObject.SetActive(true); crystalsStableValue.gameObject.SetActive(false); } //transmitters: int c = QuantumTransmitter.GetFreeTransmittersCount(); if (c > 0) { transmitterMarker.uvRect = UIController.GetIconUVRect(Icons.TaskCompleted); transmitterLabel.text = Localization.GetPhrase(LocalizedPhrase.FreeTransmitters) + c.ToString(); transmitterLabel.color = whitecolor; } else { transmitterMarker.uvRect = UIController.GetIconUVRect(Icons.TaskFailed); transmitterLabel.text = Localization.GetPhrase(LocalizedPhrase.NoTransmitters); transmitterLabel.color = redcolor; readyToStart = false; } //shuttles: c = Hangar.GetFreeShuttlesCount(); if (c > 0) { shuttleMarker.uvRect = UIController.GetIconUVRect(Icons.TaskCompleted); shuttleLabel.text = Localization.GetPhrase(LocalizedPhrase.FreeShuttles) + c.ToString(); shuttleLabel.color = whitecolor; } else { shuttleMarker.uvRect = UIController.GetIconUVRect(Icons.TaskFailed); shuttleLabel.text = Localization.GetPhrase(LocalizedPhrase.NoShuttles); shuttleLabel.color = redcolor; readyToStart = false; } lastShuttlesListMarker = Hangar.listChangesMarkerValue; //fuel: if (FuelCheck() == false) { readyToStart = false; } if (preparingMode != true) { shuttleLine.gameObject.SetActive(true); fuelLine.gameObject.SetActive(true); minigameButton.SetActive(false); } //launch button launchButtonLabel.text = Localization.GetWord(LocalizedWord.Launch); launchButton.interactable = readyToStart; launchButton.GetComponent <Image>().color = readyToStart ? lightcyan : Color.grey; launchButton.gameObject.SetActive(true); // preparingMode = true; } else { // отрисовка существующей expLabel.text = Localization.GetExpeditionName(showingExpedition); statedCrystalsCount = showingExpedition.crystalsCollected; statedSuppliesCount = showingExpedition.suppliesCount; lastChangesMarkerValue = showingExpedition.changesMarkerValue; crewStableName.text = showingExpedition.crew.name; if (crewDropdown.gameObject.activeSelf) { crewDropdown.gameObject.SetActive(false); crewStableName.enabled = true; } //supplies suppliesStableValue.text = statedSuppliesCount.ToString(); suppliesStableValue.color = statedSuppliesCount > 0 ? whitecolor : redcolor; if (preparingMode != false) { suppliesSlider.gameObject.SetActive(false); suppliesStableValue.gameObject.SetActive(true); } //crystals crystalsStableValue.text = statedCrystalsCount.ToString(); if (preparingMode != false) { crystalsSlider.gameObject.SetActive(false); crystalsStableValue.gameObject.SetActive(true); } //transmitter: if (showingExpedition.hasConnection) { transmitterMarker.uvRect = UIController.GetIconUVRect(Icons.TaskCompleted); transmitterLabel.text = Localization.GetPhrase(LocalizedPhrase.ConnectionOK); transmitterLabel.color = whitecolor; } else { transmitterMarker.uvRect = UIController.GetIconUVRect(Icons.TaskFailed); transmitterLabel.text = Localization.GetPhrase(LocalizedPhrase.ConnectionLost); transmitterLabel.color = redcolor; } //shuttle & fuel if (preparingMode != false) { shuttleLine.gameObject.SetActive(false); fuelLine.gameObject.SetActive(false); } //launchbutton if (showingExpedition.stage == Expedition.ExpeditionStage.OnMission | showingExpedition.stage == Expedition.ExpeditionStage.WayIn) { launchButtonLabel.text = Localization.GetPhrase(LocalizedPhrase.StopMission); launchButton.GetComponent <Image>().color = halfred; launchButton.interactable = true; launchButton.gameObject.SetActive(true); } else { launchButton.gameObject.SetActive(false); } minigameButton.SetActive(showingExpedition.stage == Expedition.ExpeditionStage.OnMission); preparingMode = false; } var edb = expDestinationButton; if (selectedDestination != null) { edb.transform.GetChild(0).GetComponent <RawImage>().uvRect = GlobalMapUI.GetMarkerRect(selectedDestination.type); edb.SetActive(workOnMainCanvas); } else { if (edb.activeSelf) { edb.SetActive(false); } } }