public void RemoveHandRef() { handControlerSimulate = null; controllerSimulate = null; handAttachPoint = null; attachPoint = null; originalLocalPoint = Vector3.zero; }
private void OnValidate() { if (Application.isPlaying || isReady) { if (handControlerSimulate != null) { handControlerSimulate.SetActive(false); } return; } if (handControlerSimulate != null) { handControlerSimulate.SetActive(true); } GetPrefab(); if (prefabGrabHandController != null && handControlerSimulate == null) { handControlerSimulate = Instantiate(prefabGrabHandController); //handControlerSimulate.hideFlags = HideFlags.HideInHierarchy; handControlerSimulate.transform.localScale = new Vector3(handControlerSimulate.transform.localScale.x, handControlerSimulate.transform.localScale.y, handControlerSimulate.transform.localScale.z * (leftHand ? 1 : -1)); controllerSimulate = handControlerSimulate.GetComponentInChildren <HandControllerSimulate>(); handControlerSimulate.transform.position = transform.position; } else if (handControlerSimulate != null) { controllerSimulate = handControlerSimulate.GetComponentInChildren <HandControllerSimulate>(); handControlerSimulate.transform.SetParent(null); } if (controllerSimulate != null) { controllerSimulate.SetVariables(grabbingType, animateFrame); } }