public void Catch(HandController _handController) { AudioManager.Instance.EnableWarningMusic(false); AudioManager.Instance.PlayCapsuleCatch(); mainTransform.SetParent(_handController.handMainTransform); _handController.Catch(this); mainRigidbody.isKinematic = true; mainRigidbody.velocity = Vector2.zero; mainRigidbody.angularVelocity = 0; mainTransform.localPosition = new Vector3(0.75f, 0, 0); mainTransform.localRotation = Quaternion.identity; }