static void Init() { HairyPlotterAtlasCreator window = (HairyPlotterAtlasCreator)EditorWindow.GetWindow(typeof(HairyPlotterAtlasCreator)); #if UNITY_3_AND_4 window.title = "Atlas Creator"; #else window.titleContent.text = "Atlas Creator"; #endif }
static void Init() { HairyPlotterAtlasCreator window = (HairyPlotterAtlasCreator)EditorWindow.GetWindow(typeof(HairyPlotterAtlasCreator)); window.title = "Atlas Creator"; }