/// <summary> /// Discovers Computer nodes by a name enumerable. /// </summary> /// <returns>A List of booleans for each discovered node</returns> /// <param name="netmap">The NetworkMap</param> /// <param name="names">The Computer names to discover</param> /// <param name="flashTime">The flash time length for the discovery</param> /// <seealso cref="DiscoverNodeByName"/> public static List <bool> DiscoverNodesByNames(this Hacknet.NetworkMap netmap, IEnumerable <string> names, float flashTime = 1f) => netmap.DiscoverNodes(names.Select(s => netmap.GetComputerByName(s)), flashTime);
/// <summary> /// Discovers a Computer node by name if it exists. /// </summary> /// <returns><c>true</c>, if node exists and was discovered, <c>false</c> otherwise.</returns> /// <param name="netmap">The NetworkMap</param> /// <param name="name">The Computer name to discover</param> /// <param name="flashTime">The flash time length for the discovery</param> public static bool DiscoverNodeByName(this Hacknet.NetworkMap netmap, string name, float flashTime = 1f) => netmap.DiscoverNode(netmap.GetComputerByName(name), flashTime);