public PlayerDetail_Buff(int id, string name) { // // The InitializeComponent() call is required for Windows Forms designer support. // this.Text = name; this.id = id; InitializeComponent(); ListView l = new ListView(); l.Location = new Point(0, 0); l.Size = new Size(700, 80); l.View = View.Details; l.MultiSelect = false; l.FullRowSelect = true; this.Controls.Add(l); l.BeginUpdate(); for (int i = 0; i < HackFunctions.BUFF_MAX_COUNT; i++) { l.Columns.Add(i.ToString()); } foreach (ColumnHeader item in l.Columns) { item.Width = 150; } l.Items.Add("head", GetBuffNameFromId(HackFunctions.getPlayerBuffType(id, 0)) + "/" + HackFunctions.getPlayerBuffTime(id, 0) + "tick", 0); for (int j = 1; j < HackFunctions.BUFF_MAX_COUNT; j++) { int slot = j; int buffid = HackFunctions.getPlayerBuffType(id, slot); int bufftype = HackFunctions.getPlayerBuffTime(id, slot); l.Items["head"].SubItems.Add(GetBuffNameFromId(buffid) + "/" + bufftype + "tick"); } l.EndUpdate(); // // TODO: Add constructor code after the InitializeComponent() call. // }