internal static void ProcessPong(Habbo sender, IncomingMessage message) { HabboEventArgs eventArgs = new HabboEventArgs(sender); R36StandardStuff.EventFirer.Fire("habbo_pong:before", eventArgs); if (!eventArgs.IsCancelled) R36StandardStuff.EventFirer.Fire("habbo_pong:after", eventArgs); }
internal static void ProcessPong(Habbo sender, IncomingMessage message) { HabboEventArgs eventArgs = new HabboEventArgs(sender); R36StandardStuff.EventFirer.Fire("habbo_pong:before", eventArgs); if (!eventArgs.IsCancelled) { R36StandardStuff.EventFirer.Fire("habbo_pong:after", eventArgs); } }
private void SendFuserights(HabboEventArgs eventArgs) { FuserightEventArgs fuserightEventArgsInstance = new FuserightEventArgs(eventArgs.Habbo); EventFirer.Fire("fuseright_request:before", eventArgs); EventFirer.Fire("fuseright_request:after", eventArgs); new MFuseRights { FuseRights = fuserightEventArgsInstance.GetFuserights() }.Send(eventArgs.Habbo); }
internal static void ProcessSSOTicket(Habbo sender, IncomingMessage message) { ClassicIncomingMessage classicMessage = (ClassicIncomingMessage)message; Habbo loggedInHabbo = CoreManager.ServerCore.HabboDistributor.GetHabboFromSSOTicket(classicMessage.PopPrefixedString()); if (loggedInHabbo == null) { new MConnectionClosed { Reason = ConnectionClosedReason.InvalidSSOTicket }.Send(sender); // TODO: Is delay needed? sender.Socket.Disconnect("Invalid SSO Ticket!"); // Invalid SSO Ticket } else { HabboEventArgs eventArgs = new HabboEventArgs(loggedInHabbo); R36StandardStuff.EventFirer.Fire("habbo_login:before", eventArgs); if (eventArgs.IsCancelled) { if (sender.Socket != null) { sender.Socket.Disconnect(eventArgs.CancelReason); } return; } // If this Habbo is already connected... if (loggedInHabbo.LoggedIn) { // Disconnect them. new MConnectionClosed { Reason = ConnectionClosedReason.ConcurrentLogin }.Send(loggedInHabbo); loggedInHabbo.Socket.Disconnect("Concurrent Login!"); } sender.Socket.LinkHabbo(loggedInHabbo); loggedInHabbo.LoggedIn = true; loggedInHabbo.LastAccess = DateTime.Now; R36StandardStuff.EventFirer.Fire("habbo_login:after", eventArgs); } }
private static void SendPermissions(object source, HabboEventArgs habboEventArgs) { // Get the fuse permissions. IEnumerable <string> fusePermissions = (source as Habbo).GetFusePermissions(); // Send them to the client. new MPermissions { FuseRights = fusePermissions }.Send((source as Habbo)); // Mark them as sent. (source as Habbo).SetFusePermissionSent(fusePermissions); }
private static void RegisterHandlers(object source, HabboEventArgs args) { Habbo target = source as Habbo; if (target == null) { return; } target. GetConnection(). AddHandler(12, PacketHandlerPriority.DefaultAction, ProcessMessengerInit). AddHandler(39, PacketHandlerPriority.DefaultAction, ProcessSendFriendRequest). AddHandler(40, PacketHandlerPriority.DefaultAction, ProcessRemoveFriends). AddHandler(41, PacketHandlerPriority.DefaultAction, ProcessMessengerSearch); }
private static void RegisterHandlers(object source, HabboEventArgs args) { Habbo target = source as Habbo; if (target == null) { return; } target .GetConnection() .AddHandler(150, PacketHandlerPriority.DefaultAction, ProcessRequestCategoryListings) .AddHandler(151, PacketHandlerPriority.DefaultAction, ProcessRequestUsableCategoryListing) .AddHandler(264, PacketHandlerPriority.DefaultAction, ProcessRequestRecommendedRoomListing) .AddHandler(16, PacketHandlerPriority.DefaultAction, ProcessRequestOwnRoomListing); }
private static void RegisterHandlers(object source, HabboEventArgs e) { Habbo target = (source as Habbo); // Is source of type Habbo? if (target == null) { return; } target. GetConnection(). AddHandler(6, PacketHandlerPriority.DefaultAction, ProcessBalanceRequest). AddHandler(7, PacketHandlerPriority.DefaultAction, ProcessHabboInfoRequest). AddHandler(8, PacketHandlerPriority.DefaultAction, ProcessGetVolumeLevel). AddHandler(228, PacketHandlerPriority.DefaultAction, ProcessGetVolumeLevel). AddHandler(482, PacketHandlerPriority.DefaultAction, ProcessUnknown); }
private static void SendAuthenticationOkay(object source, HabboEventArgs e) { // Inform the client of a successful login. new MAuthenticationOkay().Send(source as IMessageable); }
internal static void ProcessSSOTicket(Habbo sender, IncomingMessage message) { ClassicIncomingMessage classicMessage = (ClassicIncomingMessage) message; Habbo loggedInHabbo = CoreManager.ServerCore.HabboDistributor.GetHabboFromSSOTicket(classicMessage.PopPrefixedString()); if (loggedInHabbo == null) { new MConnectionClosed { Reason = ConnectionClosedReason.InvalidSSOTicket }.Send(sender); // TODO: Is delay needed? sender.Socket.Disconnect("Invalid SSO Ticket!"); // Invalid SSO Ticket } else { HabboEventArgs eventArgs = new HabboEventArgs(loggedInHabbo); R36StandardStuff.EventFirer.Fire("habbo_login:before", eventArgs); if (eventArgs.IsCancelled) { if (sender.Socket != null) sender.Socket.Disconnect(eventArgs.CancelReason); return; } // If this Habbo is already connected... if (loggedInHabbo.LoggedIn) { // Disconnect them. new MConnectionClosed { Reason = ConnectionClosedReason.ConcurrentLogin }.Send(loggedInHabbo); loggedInHabbo.Socket.Disconnect("Concurrent Login!"); } sender.Socket.LinkHabbo(loggedInHabbo); loggedInHabbo.LoggedIn = true; loggedInHabbo.LastAccess = DateTime.Now; R36StandardStuff.EventFirer.Fire("habbo_login:after", eventArgs); } }
private void ConfirmLogin(HabboEventArgs eventArgs) { new MAuthenticationOkay().Send(eventArgs.Habbo); }