void Start() { h_health = GetComponent <H_Health>(); h_nav = GetComponent <NavMeshAgent>(); h_anim = GetComponent <Animator>(); boostButton.onClick.AddListener(Boost); boostIndicator.SetActive(false); boostButton.interactable = true; }
void Start() { e_nav = GetComponent <NavMeshAgent>(); hero = GameObject.FindGameObjectWithTag("Hero"); h_Transform = hero.transform; h_health = hero.GetComponent <H_Health>(); e_anim = GetComponent <Animator>(); e_image = GetComponentInChildren <Image>().gameObject; e_image.SetActive(false); }
void Start() { h_nav = GetComponent <NavMeshAgent>(); h_health = GetComponent <H_Health>(); h_anim = GetComponent <Animator>(); }
void Start() { hero = GameObject.FindGameObjectWithTag("Hero"); h_Health = hero.GetComponent <H_Health>(); }