private void InitHeroDeadInfoForm()
        {
            this.m_hostActor = Singleton <GamePlayerCenter> .instance.GetHostPlayer().Captain;

            if (this.m_hostActor)
            {
                PlayerKDA playerKDA = Singleton <BattleStatistic> .GetInstance().m_playerKDAStat.GetPlayerKDA(Singleton <GamePlayerCenter> .instance.HostPlayerId);

                if (playerKDA == null)
                {
                    return;
                }
                ListView <CHostHeroDamage> .Enumerator enumerator = playerKDA.m_hostHeroDamage.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    if (enumerator.Current != null && this.m_hostActor.handle.ObjID == enumerator.Current.GetHostHeroObjId())
                    {
                        uint[]       arrDiffTypeHurtValue = new uint[4];
                        uint[]       array         = new uint[2];
                        uint         uiTotalDamage = 0u;
                        int          allActorsTotalDamageAndTopActorId = enumerator.Current.GetAllActorsTotalDamageAndTopActorId(ref array, 2, ref uiTotalDamage, ref arrDiffTypeHurtValue);
                        uint         uiObjId      = 0u;
                        ActorTypeDef actorTypeDef = ActorTypeDef.Invalid;
                        enumerator.Current.GetKillerObjId(ref uiObjId, ref actorTypeDef);
                        HURT_INFO[] array2 = new HURT_INFO[12];
                        int[]       array3 = new int[3];
                        for (int i = 0; i < 1 + allActorsTotalDamageAndTopActorId; i++)
                        {
                            int num = 0;
                            if (i == 0)
                            {
                                enumerator.Current.GetActorDamage(uiObjId, ref array2, ref num);
                            }
                            else
                            {
                                enumerator.Current.GetActorDamage(array[i - 1], ref array2, ref num);
                            }
                            array3[i] = num;
                        }
                        int num2 = (array3[0] > array3[1]) ? array3[0] : array3[1];
                        num2 = ((num2 > array3[2]) ? num2 : array3[2]);
                        for (int j = 0; j < 1 + allActorsTotalDamageAndTopActorId; j++)
                        {
                            if (j == 0)
                            {
                                Transform trHeroPanel = this.m_heroDeadInfoForm.transform.FindChild("PanelDeadInfo/KillerGounp/PanelKiller");
                                this.InitHeroPanelInfo(uiObjId, trHeroPanel, array3[j], uiTotalDamage, array3[j] == num2, enumerator.Current);
                            }
                            else if (allActorsTotalDamageAndTopActorId == 2)
                            {
                                Transform trHeroPanel2 = this.m_heroDeadInfoForm.transform.FindChild("PanelDeadInfo/KillerGounp/PanelAssister" + (j - 1));
                                this.InitHeroPanelInfo(array[j - 1], trHeroPanel2, array3[j], uiTotalDamage, array3[j] == num2, enumerator.Current);
                            }
                            else
                            {
                                Transform trHeroPanel3 = this.m_heroDeadInfoForm.transform.FindChild("PanelDeadInfo/KillerGounp/PanelAssister" + j);
                                this.InitHeroPanelInfo(array[j - 1], trHeroPanel3, array3[j], uiTotalDamage, array3[j] == num2, enumerator.Current);
                            }
                        }
                        int   num3             = 0;
                        ulong hostHeroDeadTime = enumerator.Current.GetHostHeroDeadTime();
                        if (hostHeroDeadTime == (ulong)Singleton <BattleStatistic> .instance.m_battleDeadStat.m_uiFBTime)
                        {
                            num3 |= 2;
                        }
                        if (actorTypeDef == ActorTypeDef.Actor_Type_Organ)
                        {
                            num3 |= 4;
                        }
                        this.InitDeadInfoPanelBottomText(hostHeroDeadTime, arrDiffTypeHurtValue, uiTotalDamage, num3);
                        this.ResetFormSize(1 + allActorsTotalDamageAndTopActorId);
                        break;
                    }
                }
            }
        }
        private void InitHeroPanelSkillInfo(uint uiObjId, Transform trHeroPanel, uint uiTotalDamge, CHostHeroDamage objHostHeroDamage)
        {
            int num = 0;

            HURT_INFO[] array = new HURT_INFO[12];
            objHostHeroDamage.GetActorDamage(uiObjId, ref array, ref num);
            for (int i = 0; i < 3; i++)
            {
                string    name      = "PanelSkill/Skill" + i;
                Transform transform = trHeroPanel.FindChild(name);
                if (transform)
                {
                    if (array[i].iValue <= 0)
                    {
                        transform.gameObject.CustomSetActive(false);
                    }
                    else
                    {
                        transform.gameObject.CustomSetActive(true);
                        PoolObjHandle <ActorRoot> actor = Singleton <GameObjMgr> .instance.GetActor(uiObjId);

                        Transform transform2 = transform.FindChild("ImgSkill");
                        if (transform2)
                        {
                            Image component = transform2.GetComponent <Image>();
                            if (component)
                            {
                                if (array[i].strIconName != null)
                                {
                                    if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_SKILL || array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_AREATRIGGER)
                                    {
                                        component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + array[i].strIconName, this.m_heroDeadInfoForm, true, false, false, false);
                                    }
                                    else if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_EQUIP)
                                    {
                                        component.SetSprite(CUIUtility.s_Sprite_System_BattleEquip_Dir + array[i].strIconName, this.m_heroDeadInfoForm, true, false, false, false);
                                    }
                                }
                                else if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_EQUIP)
                                {
                                    component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1106", this.m_heroDeadInfoForm, true, false, false, false);
                                }
                                else
                                {
                                    component.SetSprite(CUIUtility.s_Sprite_Dynamic_Skill_Dir + "1001", this.m_heroDeadInfoForm, true, false, false, false);
                                }
                            }
                        }
                        HurtTypeDef hurtType = array[i].hurtType;
                        if (hurtType >= HurtTypeDef.PhysHurt && hurtType < HurtTypeDef.Max)
                        {
                            Transform transform3 = transform.FindChild("TxtSkillTypeBg");
                            if (transform3)
                            {
                                Image component2 = transform3.GetComponent <Image>();
                                if (component2)
                                {
                                    component2.SetSprite("UGUI/Sprite/Common/" + CHostHeroDeadInfo.m_Skill_HurtType_Bg_ImgName[(int)hurtType], this.m_heroDeadInfoForm, true, false, false, false);
                                }
                            }
                            Transform transform4 = transform.FindChild("TxtSkillType");
                            if (transform4)
                            {
                                Text component3 = transform4.GetComponent <Text>();
                                if (component3)
                                {
                                    component3.set_text(this.m_Skill_HurtType_Name[(int)hurtType]);
                                    component3.set_color(CUIUtility.s_Text_Skill_HurtType_Color[(int)hurtType]);
                                }
                            }
                            Transform transform5 = transform.FindChild("TxtSkillName");
                            if (transform5)
                            {
                                Text component4 = transform5.GetComponent <Text>();
                                if (component4)
                                {
                                    if (array[i].strName != null)
                                    {
                                        component4.set_text(array[i].strName);
                                    }
                                    else
                                    {
                                        ActorTypeDef actorTypeDef = ActorTypeDef.Invalid;
                                        if (!actor)
                                        {
                                            int          num2          = 0;
                                            string       text          = null;
                                            string       text2         = null;
                                            ActorTypeDef actorTypeDef2 = ActorTypeDef.Invalid;
                                            byte         b             = 0;
                                            byte         b2            = 0;
                                            if (objHostHeroDamage.GetDamageActorInfo(uiObjId, ref text, ref text2, ref actorTypeDef, ref num2, ref b, ref b2))
                                            {
                                                actorTypeDef = actorTypeDef2;
                                            }
                                        }
                                        else
                                        {
                                            actorTypeDef = actor.handle.TheActorMeta.ActorType;
                                        }
                                        if (actorTypeDef == ActorTypeDef.Actor_Type_Hero)
                                        {
                                            if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_SKILL)
                                            {
                                                component4.set_text(this.m_strAtkSkill0Name);
                                            }
                                            else if (array[i].SkillUseFrom == SKILL_USE_FROM_TYPE.SKILL_USE_FROM_TYPE_EQUIP)
                                            {
                                                component4.set_text(this.m_strHeroEquipSkillName);
                                            }
                                            else
                                            {
                                                component4.set_text(this.m_strHeroPassiveSkillName);
                                            }
                                        }
                                        else
                                        {
                                            component4.set_text(this.m_strAtkSkill0Name);
                                        }
                                    }
                                    component4.set_color(CUIUtility.s_Text_SkillName_And_HurtValue_Color[(int)hurtType]);
                                }
                            }
                            float     value      = (uiTotalDamge == 0u) ? 1f : ((float)array[i].iValue / uiTotalDamge);
                            Transform transform6 = transform.FindChild("Damage");
                            if (transform6)
                            {
                                for (int j = 0; j < 4; j++)
                                {
                                    Transform transform7 = transform6.FindChild(CHostHeroDeadInfo.m_Skill_HurtValue_Bg_ImgName[j]);
                                    if (transform7)
                                    {
                                        transform7.gameObject.CustomSetActive(j == (int)hurtType);
                                        if (j == (int)hurtType)
                                        {
                                            Image component5 = transform7.GetComponent <Image>();
                                            if (component5)
                                            {
                                                component5.CustomFillAmount(value);
                                            }
                                        }
                                    }
                                }
                            }
                            Transform transform8 = transform.FindChild("TxtDamageValue");
                            if (transform8)
                            {
                                Text component6 = transform8.GetComponent <Text>();
                                if (component6)
                                {
                                    string text3 = string.Concat(new object[]
                                    {
                                        array[i].iValue,
                                        "(",
                                        value.ToString("P0"),
                                        ")"
                                    });
                                    component6.set_text(text3);
                                    component6.set_color(CUIUtility.s_Text_SkillName_And_HurtValue_Color[(int)hurtType]);
                                }
                            }
                        }
                    }
                }
            }
        }