private static void InitCustomComponents() { BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent <BuiltinDataComponent>(); HPBar = UnityGameFramework.Runtime.GameEntry.GetComponent <HPBarComponent>(); }
private static void InitCustomComponents() { Config = UnityGameFramework.Runtime.GameEntry.GetComponent <ConfigComponent>(); HPBar = UnityGameFramework.Runtime.GameEntry.GetComponent <HPBarComponent>(); }