예제 #1
0
 private static void InitCustomComponents()
 {
     BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent <BuiltinDataComponent>();
     HPBar       = UnityGameFramework.Runtime.GameEntry.GetComponent <HPBarComponent>();
 }
예제 #2
0
 private static void InitCustomComponents()
 {
     Config = UnityGameFramework.Runtime.GameEntry.GetComponent <ConfigComponent>();
     HPBar  = UnityGameFramework.Runtime.GameEntry.GetComponent <HPBarComponent>();
 }