예제 #1
0
        public void calculate_segment_is_directional_Is_multi_action()
        {
            var map = new HOTASAxis();

            map.IsDirectional = true;
            map.IsMultiAction = true;//should create action button map for each segment

            map.ButtonMap.Clear();
            map.ReverseButtonMap.Clear();

            map.CalculateSegmentRange(3);
            Assert.NotEmpty(map.Segments);
            Assert.Equal(3, map.Segments.Count);

            Assert.NotEmpty(map.ButtonMap);
            Assert.Equal("Axis Button 1", map.ButtonMap[0].MapName);
            Assert.Equal("Axis Button 2", map.ButtonMap[1].MapName);
            Assert.Equal("Axis Button 3", map.ButtonMap[2].MapName);

            Assert.NotEmpty(map.ReverseButtonMap);
            Assert.Equal("Reverse Axis Button 1", map.ReverseButtonMap[0].MapName);
            Assert.Equal("Reverse Axis Button 2", map.ReverseButtonMap[1].MapName);
            Assert.Equal("Reverse Axis Button 3", map.ReverseButtonMap[2].MapName);


            map.CalculateSegmentRange(4);
            Assert.Equal(4, map.Segments.Count);
            Assert.Equal("Axis Button 4", map.ButtonMap[3].MapName);
            Assert.Equal(4, map.Segments.Count);
            Assert.Equal("Reverse Axis Button 4", map.ReverseButtonMap[3].MapName);
        }
예제 #2
0
        public void get_button_from_raw_value_backward_directional_not_multi_action()
        {
            var map = new HOTASAxis();

            map.IsDirectional = true;
            map.IsMultiAction = false;

            map.CalculateSegmentRange(4);

            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(800);
            map.SetAxis(700);//set direction backward


            Assert.Equal("Reverse Axis Button 1", map.GetButtonMapFromRawValue(16383).MapName);
            Assert.Equal("Reverse Axis Button 1", map.GetButtonMapFromRawValue(32766).MapName);
            Assert.Equal("Reverse Axis Button 1", map.GetButtonMapFromRawValue(49149).MapName);
            Assert.Equal("Reverse Axis Button 1", map.GetButtonMapFromRawValue(65535).MapName);
        }
예제 #3
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        public void calculate_segment_is_directional_is_multi_action_less_segments_than_buttons()
        {
            var map = new HOTASAxis();

            map.IsDirectional = true;
            map.IsMultiAction = true;//should create action button map for each segment

            map.ButtonMap.Clear();

            map.ReverseButtonMap.Clear();
            map.ReverseButtonMap.Add(new HOTASButton()
            {
                MapName = "kept"
            });
            map.ReverseButtonMap.Add(new HOTASButton()
            {
                MapName = "removed 1"
            });
            map.ReverseButtonMap.Add(new HOTASButton()
            {
                MapName = "removed 2"
            });

            map.CalculateSegmentRange(1);
            Assert.NotEmpty(map.Segments);
            Assert.Single(map.Segments);
            Assert.NotEmpty(map.ButtonMap);
            Assert.NotEmpty(map.ReverseButtonMap);
            Assert.Equal("kept", map.ReverseButtonMap[0].MapName);
        }
예제 #4
0
        public void calculate_segment_is_directional_not_multi_action_existing_buttons()
        {
            var map = new HOTASAxis();

            map.IsDirectional = true;
            map.IsMultiAction = false;//should leave a single action button map list

            map.ButtonMap.Add(new HOTASButton()
            {
                MapName = "kept"
            });
            map.ButtonMap.Add(new HOTASButton()
            {
                MapName = "removed"
            });
            map.ReverseButtonMap.Add(new HOTASButton()
            {
                MapName = "kept"
            });
            map.ReverseButtonMap.Add(new HOTASButton()
            {
                MapName = "removed"
            });

            map.CalculateSegmentRange(2);
            Assert.NotEmpty(map.Segments);
            Assert.Equal(2, map.Segments.Count);
            Assert.Single(map.ButtonMap);
            Assert.Equal("kept", map.ButtonMap[0].MapName);
            Assert.Single(map.ReverseButtonMap);
            Assert.Equal("kept", map.ReverseButtonMap[0].MapName);
        }
예제 #5
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        public void get_segment_from_raw_value_not_found()
        {
            var map = new HOTASAxis();

            map.CalculateSegmentRange(4);
            Assert.Equal(4, map.Segments.Count);
            Assert.Equal(0, map.GetSegmentFromRawValue(65536));
        }
예제 #6
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        public void clear_segments()
        {
            var map = new HOTASAxis();

            map.CalculateSegmentRange(4);
            Assert.Equal(4, map.Segments.Count);
            map.ClearSegments();
            Assert.Empty(map.Segments);
        }
예제 #7
0
        public void segment_boundary_test()
        {
            var map = new HOTASAxis();

            map.CalculateSegmentRange(4);
            map.Segments[0].Value = 34000;//adjusting the first segment passed the second segment will pump the second segment up by 655 passed the new value of the first segment
            Assert.Equal(34655, map.Segments[1].Value);

            map.Segments[3].Value = ushort.MaxValue + 100;//can't push the last segment any further
            Assert.Equal(64880, map.Segments[3].Value);
        }
예제 #8
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        public void calculate_segment_range_no_segments()
        {
            var map = new HOTASAxis();

            map.ButtonMap.Add(new HOTASButton());
            map.ReverseButtonMap.Add(new HOTASButton());
            map.CalculateSegmentRange(0);
            Assert.Empty(map.Segments);
            Assert.Empty(map.ButtonMap);
            Assert.Empty(map.ReverseButtonMap);
        }
예제 #9
0
        public void get_button_from_raw_value_forward_directional_is_multi_action()
        {
            var map = new HOTASAxis();

            map.IsDirectional = true;
            map.IsMultiAction = true;

            map.CalculateSegmentRange(4);
            Assert.Equal("Axis Button 1", map.GetButtonMapFromRawValue(16383).MapName);
            Assert.Equal("Axis Button 2", map.GetButtonMapFromRawValue(32766).MapName);
            Assert.Equal("Axis Button 3", map.GetButtonMapFromRawValue(49149).MapName);
            Assert.Equal("Axis Button 4", map.GetButtonMapFromRawValue(65535).MapName);
        }
예제 #10
0
        public void get_segment_from_raw_value()
        {
            var map = new HOTASAxis();

            map.CalculateSegmentRange(4);
            Assert.Equal(4, map.Segments.Count);
            Assert.Equal(1, map.GetSegmentFromRawValue(0));
            Assert.Equal(1, map.GetSegmentFromRawValue(16383));
            Assert.Equal(2, map.GetSegmentFromRawValue(16384));
            Assert.Equal(2, map.GetSegmentFromRawValue(32766));
            Assert.Equal(3, map.GetSegmentFromRawValue(32767));
            Assert.Equal(3, map.GetSegmentFromRawValue(49149));
            Assert.Equal(4, map.GetSegmentFromRawValue(49150));
            Assert.Equal(4, map.GetSegmentFromRawValue(65535));
        }
예제 #11
0
        public void calculate_segment_not_directional_not_multi_action()
        {
            var map = new HOTASAxis();

            map.IsDirectional = false;
            map.IsMultiAction = false;//should create single action button map list

            map.ButtonMap.Clear();
            map.ReverseButtonMap.Clear();

            map.CalculateSegmentRange(2);
            Assert.NotEmpty(map.Segments);
            Assert.Equal(2, map.Segments.Count);
            Assert.NotEmpty(map.ButtonMap);
            Assert.Equal("Axis Button 1", map.ButtonMap[0].MapName);
            Assert.Empty(map.ReverseButtonMap);
        }