/// <summary> /// The OnResult method fires when it recieves the answer from the server /// </summary> /// <param name="resultCode">Code</param> /// <param name="response">Response</param> public void OnResult(int resultCode, GameUserData response) { #if DEBUG Debug.Log("Login callback"); #endif callbacksHandler = GameObject.Find("HMSManager").GetComponent <HMSCallbacksHandler>(); if (resultCode == 0) { callbacksHandler.onLoginSuccess(response); } else { callbacksHandler.onLoginError(resultCode); } }