public HEU_FloatRampPointWrapper(float position = 0, float value = 0, HEU_HoudiniRampInterpolationTypeWrapper interpolation = HEU_HoudiniRampInterpolationTypeWrapper.LINEAR) : base (position, interpolation) { this.Value = value; }
public HEU_ColorRampPointWrapper(float position = 0, Color value = new Color(), HEU_HoudiniRampInterpolationTypeWrapper interpolation = HEU_HoudiniRampInterpolationTypeWrapper.LINEAR) : base (position, interpolation) { this.Value = value; }
public HEU_RampPointWrapper(float position = 0, HEU_HoudiniRampInterpolationTypeWrapper interpolation = HEU_HoudiniRampInterpolationTypeWrapper.LINEAR) { this.Position = position; this.Interpolation = interpolation; }