void Awake() { foreach (KeyValuePair <string, string> kvp in HAnimMappingDefaults_UMA) { HAnimMappingDefaults.Add(kvp.Key, kvp.Value); } }
void Awake() { foreach (KeyValuePair <string, string> kvp in HAnimMappingDefaults_UMA) { HAnimMappingDefaults.Add(kvp.Key, kvp.Value); } animator = GetComponent <Animator>(); }