예제 #1
0
        void btnAccept_Clicked(Gwen.Control.Base sender, Gwen.Control.ClickedEventArgs arguments)
        {
            //You can easily create a message boxes known from OS
            Gwen.Control.MessageBox mbName =
                new Gwen.Control.MessageBox(this, "Your name is " + tbName.Text, "Message Box");

            btnAccept.Text = "Accepted!";
        }
예제 #2
0
        public void OnButtonClick(Gwen.Control.Base sender, Gwen.Control.ClickedEventArgs e)
        {
            if (sender.Name.Contains("Menu"))
            {
                OpenMenu(sender.Name);
                return;
            }

            if (sender.Name.Contains("Element"))
            {
                SetElement(sender.Name);
            }
        }
예제 #3
0
        private void button1_click(Gwen.Control.Base sender, Gwen.Control.ClickedEventArgs e)
        {
            label1.Text = "Cliccato";

            GameFiber.StartNew(delegate
            {
                Model workModel        = new Model("s_m_y_airworker");
                Vector3 playerPosition = Game.LocalPlayer.Character.Position;
                Vector3 offset         = new Vector3(0, 0, 0);
                Ped ped = new Ped(workModel, playerPosition + offset, 0);
            });

            this.Window.Close();
        }
예제 #4
0
 public ClickedEventArgs(Gwen.Control.ClickedEventArgs e)
 {
     eventArgs = e;
 }