void btnAccept_Clicked(Gwen.Control.Base sender, Gwen.Control.ClickedEventArgs arguments) { //You can easily create a message boxes known from OS Gwen.Control.MessageBox mbName = new Gwen.Control.MessageBox(this, "Your name is " + tbName.Text, "Message Box"); btnAccept.Text = "Accepted!"; }
public void OnButtonClick(Gwen.Control.Base sender, Gwen.Control.ClickedEventArgs e) { if (sender.Name.Contains("Menu")) { OpenMenu(sender.Name); return; } if (sender.Name.Contains("Element")) { SetElement(sender.Name); } }
private void button1_click(Gwen.Control.Base sender, Gwen.Control.ClickedEventArgs e) { label1.Text = "Cliccato"; GameFiber.StartNew(delegate { Model workModel = new Model("s_m_y_airworker"); Vector3 playerPosition = Game.LocalPlayer.Character.Position; Vector3 offset = new Vector3(0, 0, 0); Ped ped = new Ped(workModel, playerPosition + offset, 0); }); this.Window.Close(); }
public ClickedEventArgs(Gwen.Control.ClickedEventArgs e) { eventArgs = e; }