public void HandleTimedInput() { audio = GetComponent <AudioSource> (); audio.Play(); if (flag == false) { flag = true; GVR.count1(); } PlayerPrefs.SetInt("MarsFlag", 0); }
public void HandleTimedInput() { audio = GetComponent <AudioSource> (); audio.Play(); if (flag == false) { flag = true; GVR.count1(); } sun = 0; }