public override List <Guy> SetStartingArmy() { var army = new List <Guy>(); for (var i = 0; i < 10; i++) { army.Add(GuyFactory.CreateGuy(GuyType.ARMORED)); } return(army); }
public override List <Guy> SetStartingArmy() { return(new List <Guy> { GuyFactory.CreateGuy(GuyType.AVERAGE) }); }