public void SetAnimations(GunAnimations animations) { if (motions == null) { motions = new GunAnimations(); } motions.SetAnimations(animations); }
public void SetAnimations(GunAnimations ani) { idle = ani.idle; hipfireShoot = ani.hipfireShoot; aimedShoot = ani.aimedShoot; reload = ani.reload; putAway = ani.putAway; takeOut = ani.takeOut; }
public void SetAnimations(GunAnimations animations) { motions.SetAnimations(animations); }