// Use this for initialization void Start() { armIK = GetComponent <ArmIK>(); gunAimer = GetComponent <GunAimer>(); lookController = GetComponent <HeadLookController>(); }
// Use this for initialization void Start () { armIK = GetComponent<ArmIK>(); gunAimer = GetComponent<GunAimer>(); lookController = GetComponent<HeadLookController>(); }