public void InitInfo(GuildWarPreliminaryRank info) { m_SortNumLable.text = StrDictionary.GetClientDictionaryString("#{2494}", info.SortNum + 1); m_GuildNameLable.text = info.GuildName; m_GuildScoreLable.text = info.Score.ToString(); gameObject.SetActive(true); }
public void UpdateGuildWarPreliminaryRankInfo(GC_RET_RANK packet) { //帮战排行榜 for (int i = 0; i < (int)MAXCOUNT.MAXSCORECOUNT; i++) { m_ScoreRankItemLogic[i].CleanUp(i); if (i >= 0 && i < packet.guildSortNumCount) { GuildWarPreliminaryRank RankInfo = new GuildWarPreliminaryRank(); RankInfo.CleanUp(); RankInfo.SortNum = packet.GetGuildSortNum(i); RankInfo.Score = packet.GetGuildScore(i); RankInfo.GuildName = packet.GetGuilidName(i); m_ScoreRankItemLogic[i].InitInfo(RankInfo); } } for (int i = 0; i < (int)MAXCOUNT.MAXPRELINARYRANKNUM; i++) { m_GuildWarRankItemLogic[i].CleanUp(); if (i >= 0 && i < packet.guildSortNumCount) { m_GuildWarRankItemLogic[i].InitInfo(packet.GetGuilidName(i), packet.GetGuildScore(i)); } } if (m_curWarSchedule != (int)GC_RET_CURGUILDWARTYPE.RETTYPE.PRELIMINARY_JION) { m_PreminaryRankRoot.SetActive(true); } }