public void GuildKickRequestMessageFrame(WorldClient client, GuildKickRequestMessage guildKickRequestMessage) { if (client.ActiveCharacter == null || client.ActiveCharacter.Guild == null) { return; } var target = client.ActiveCharacter.Guild.GuildMembers.Find(x => x.CharacterId == guildKickRequestMessage.kickedId); if (target == null) { return; } var activeCharacterMember = client.ActiveCharacter.Guild.GuildMembers.Find(x => x.Character.Id == client.ActiveCharacter.Id); //si j'ai les droit de kick un membre de la guilde et que se membre n'est pas moi if (activeCharacterMember != null && target.Id != activeCharacterMember.Id && activeCharacterMember.GuildRightsItemCriterion[GuildRightsBitEnum.GUILD_RIGHT_BAN_MEMBERS]) { //delete le member WorldManager.Instance.GetClientFromCharacter(target.Character).SendPacket(new GuildInformationsGeneralMessage()); client.SendPacket(new GuildInformationsMembersMessage(GuildManager.Instance.GetGuildMembers(activeCharacterMember.Guild))); DatabaseManager.Instance.Delete <GuildMember>(GuildMemberRepository.Instance.Collection, target); } else if (activeCharacterMember != null && target.Id == activeCharacterMember.Id && client.ActiveCharacter.Id != client.ActiveCharacter.Guild.OwnerCharacterId) //si je m'auto kick { //delete le member DatabaseManager.Instance.Delete <GuildMember>(GuildMemberRepository.Instance.Collection, activeCharacterMember); //GuildMemberRepository. //client.SendPacket(new GuildR()); besoin de bibiche pour la suite } }
public static void HandleGuildKickRequestMessage(WorldClient client, GuildKickRequestMessage message) { if (client.Character.Guild != null) { Stump.Server.WorldServer.Game.Guilds.GuildMember guildMember = client.Character.Guild.TryGetMember((int)message.kickedId); if (guildMember != null) { guildMember.Guild.KickMember(client.Character, guildMember); } } }
public static void HandleGuildKickRequestMessage(GuildKickRequestMessage message, WorldClient client) { if (!client.Character.HasGuild) { return; } var target = client.Character.Guild.GetMember((long)message.kickedId); if (client.Character.Guild == target.Guild) { bool kicked = target.Id != client.Character.Id; target.Guild.Leave(target, kicked); } }
public static void HandleGuildKickRequestMessage(WorldClient client, GuildKickRequestMessage message) { if (client.Character.Guild == null) { return; } var target = client.Character.Guild.TryGetMember((int)message.kickedId); if (target == null) { return; } target.Guild.KickMember(client.Character.GuildMember, target); }
public static void HandleGuildKickRequestMessage(GuildKickRequestMessage message, WorldClient client) { GuildProvider.Instance.LeaveGuild(WorldServer.Instance.GetOnlineClient((int)message.kickedId).Character); }
public static void HandleGuildKickRequestMessage(GuildKickRequestMessage message, WorldClient client) { GuildProvider.Instance.LeaveGuild(WorldServer.Instance.GetOnlineClient((int)message.kickedId).Character); }