private void InitUIs() { if (guideCanvases.Length < 1) { return; } GuideCanvasControl.TurnGroupOff(guideCanvases); }
public void InitUI() { CanvasGroup[] canvases = { truckNotification, playerPosNavigation }; GuideCanvasControl.TurnGroupOff(canvases); }
public void InitUI() { GuideCanvasControl.TurnGroupOff(canvases); }