예제 #1
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 public ScoreDigitComponent(GuiVariables variables, EntityCollection parent)
 {
     _variables = variables;
     _parent    = parent;
 }
예제 #2
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 public AsteroidCollider(GuiVariables variables, EntityCollection parent)
 {
     _variables = variables;
     _parent    = parent;
 }
예제 #3
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 public GameOverComponent(GuiVariables variables)
 {
     _variables = variables;
 }
예제 #4
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 public LaserChargeComponent(GuiVariables variables)
 {
     _variables = variables;
 }
예제 #5
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 public UfoCollider(GuiVariables variables)
 {
     _variables = variables;
 }