/// <summary> /// Loads the content. /// </summary> public override void LoadContent() { Minimap = new GuiMinimap { Size = new Size2D(224, 176) }; SideBar = new GuiSideBar { Size = new Size2D(240, 334) }; ChatPanel = new GuiChatPanel(); Worldmap = new GuiWorldmap(); game = new GameManager(); Worldmap.AssociateGameManager(game); Minimap.AssociateGameManager(game); GuiManager.Instance.GuiElements.Add(Worldmap); GuiManager.Instance.GuiElements.Add(Minimap); GuiManager.Instance.GuiElements.Add(SideBar); GuiManager.Instance.GuiElements.Add(ChatPanel); base.LoadContent(); SideBar.AssociateGameManager(game); }
/// <summary> /// Loads the content. /// </summary> public override void LoadContent() { entities.LoadContent(); level.LoadContent(); game.LoadContent(); camera = new Camera(); player = entities.GetPlayer(); worldView = new GuiWorld(entities, level, game); worldView.AssociateCamera(camera); Minimap = new GuiMinimap(entities, level, game) { Size = new Size2D(224, 176) }; GuiManager.Instance.GuiElements.Add(worldView); GuiManager.Instance.GuiElements.Add(Minimap); base.LoadContent(); }