public void BroadcastMinAndMaxGuesses() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatserviceMock = new Mock <IChatService>(); chatserviceMock.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23", }, ChatUser = new ChatUser() { IsBroadcaster = false, IsModerator = false, DisplayName = "User1", Username = "******" } }; sut.Guess(chatserviceMock.Object, cmd); cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:59", }, ChatUser = new ChatUser() { IsBroadcaster = false, IsModerator = false, DisplayName = "User2", Username = "******" } }; sut.Guess(chatserviceMock.Object, cmd); cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "close", }, ChatUser = new ChatUser() { IsBroadcaster = true, IsModerator = false, DisplayName = "User1", Username = "******" } }; sut.Close(chatserviceMock.Object, cmd); //verify everything happened as needed chatserviceMock.Verify(x => x.BroadcastMessageOnChannel(It.Is <string>(m => m == "No more guesses... the race is about to start with 2 guesses from 00:01:23 to 00:01:59")), Times.Once); Assert.Equal(GuessGameState.GuessesClosed, sut.CurrentState()); }
public void NotBeAllowedForRegularChatters() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatserviceMock = new Mock <IChatService>(); chatserviceMock.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "close", }, ChatUser = new ChatUser() { IsBroadcaster = false, IsModerator = false, DisplayName = "User1", Username = "******" } }; Assert.Throws <InvalidOperationException>(() => sut.Close(chatserviceMock.Object, cmd)); //verify everything happened as needed chatserviceMock.Verify(x => x.BroadcastMessageOnChannel(It.Is <string>(m => m == "Now taking guesses. Submit your guess with !guess 1:23 where 1 is minutes and 23 is seconds.")), Times.Never); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); }
public void AllowCloseCommandFromModerator() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); sut.Close(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>(), ChatUser = new ChatUser() { DisplayName = "a", Username = "******", IsModerator = true } }); Assert.Equal(GuessGameState.GuessesClosed, sut.CurrentState()); }
public void NotAllowCloseCommandFromChatter() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Assert.Throws <InvalidOperationException>(() => sut.Close(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>(), ChatUser = new ChatUser() { DisplayName = "a", Username = "******" } })); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); }
public void AnnounceAClosestWinner_GivenUserIsBroadcaster() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:24", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }; sut.Guess(chatService.Object, cmd); sut.Close(chatService.Object, cmd); cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "reset", "1:23", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }; sut.Reset(chatService.Object, cmd); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); chatService.Verify(service => service.BroadcastMessageOnChannel(It.Is <string>(s => s == "No winners THIS time, but user1 was closest at just 1 seconds off!")), Times.Once()); }
public void AnnounceWinner_GivenUserIsBroadcaster() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }; sut.Guess(chatService.Object, cmd); sut.Close(chatService.Object, cmd); cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "reset", "1:23", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }; sut.Reset(chatService.Object, cmd); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); chatService.Verify(service => service.BroadcastMessageOnChannel(It.Is <string>(s => s == "WINNER!!! - Congratulations user1 - you have won!")), Times.Once()); }
public void JustReset_GivenUserIsBroadcaster() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:24", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }; sut.Guess(chatService.Object, cmd); sut.Close(chatService.Object, cmd); cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "reset", "invalid", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }; sut.Reset(chatService.Object, cmd); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); chatService.Verify(service => service.BroadcastMessageOnChannel(It.IsAny <string>()), Times.Once()); }
public void BroadcastTheUserGuess_WhenInClosedStateAndUserGuessed() { var sut = new GuessGame(GuessGameState.OpenTakingGuesses); Mock <IChatService> chatService = new Mock <IChatService>(); chatService.Setup(x => x.BroadcastMessageOnChannel(It.IsAny <string>())); var cmd = new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******" } }; sut.Guess(chatService.Object, cmd); sut.Close(chatService.Object, new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23", }, ChatUser = new ChatUser() { DisplayName = "User1", Username = "******", IsBroadcaster = true } }); sut.Mine(chatService.Object, cmd); chatService.Verify(service => service.BroadcastMessageOnChannel(It.Is <string>(s => s == "user1 guessed 00:01:23")), Times.Once()); }
public void GamePlay() { var sut = new GuessGame(); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); sut.Help(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "help" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); sut.Open(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "open" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:23" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine" }, ChatUser = new ChatUser() { IsModerator = true, IsBroadcaster = false, DisplayName = "bravecobra", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:22" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:61" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); sut.Mine(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:41" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); sut.Mine(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "mine" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Guess(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "1:25" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = false, DisplayName = "someone", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Close(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "close" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.GuessesClosed, sut.CurrentState()); sut.Open(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "open" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.OpenTakingGuesses, sut.CurrentState()); sut.Close(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "close" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.GuessesClosed, sut.CurrentState()); sut.Reset(new StubChat(_output), new GuessGameCommand() { ArgumentsAsList = new List <string>() { "reset", "1:23" }, ChatUser = new ChatUser() { IsModerator = false, IsBroadcaster = true, DisplayName = "csharpfritz", Username = "******" } }); Assert.Equal(GuessGameState.NotStarted, sut.CurrentState()); }