virtual public void Activate(int actionPoinstMax) { if (healthSystem.bDead) { EndTurn(); } actionSystem.enabled = true; actionSystem.AP = actionPoinstMax; guardManager.ClearGuard(); GetTile().GetComponent <Tile>().SetColor(Tile.EColor.COLOR_SELECTED); //tile.GetComponent<Tile>().SetColor(Tile.EColor.COLOR_SELECTED); }