void Start() { //groupMod = MatGroupMod.Instance; groupMod = GroupMod.Instance; statistical = Statistical.Instance; }
public override void InitializeAgent() { groupMod = GroupMod.Instance; target = new Vector2(Config.targetPos.x, Config.targetPos.y); lastDis = (target - Config.bornPos).magnitude; }
// Use this for initialization void Start() { groupMod = GroupMod.Instance; }